#pragma once
#include "quantum.h"
typedef struct RGB_Color {
uint16_t red;
uint16_t green;
uint16_t blue;
} RGB_Color;
typedef struct Layer_Info {
uint32_t layer;
uint32_t mask;
RGB_Color color;
} Layer_Info;
extern const uint32_t layer_count;
extern const Layer_Info layer_info[];
enum action_functions {
LFK_CLEAR = 0, LFK_ESC_TILDE, LFK_SET_DEFAULT_LAYER, LFK_CLICK_TOGGLE, LFK_CLICK_FREQ_HIGHER, LFK_CLICK_FREQ_LOWER, LFK_CLICK_TIME_LONGER, LFK_CLICK_TIME_SHORTER, LFK_DEBUG_SETTINGS, LFK_LED_TEST };
#define CLICK_HZ 500
#define CLICK_MS 2
#define CLICK_ENABLED 0
void reset_keyboard_kb(void);
void click(uint16_t freq, uint16_t duration);
#define ___ KC_NO
#define LAYOUT_numpad_6x4( \
k00, k01, k02, k03, \
k10, k11, k12, k13, \
k20, k21, k22, \
k30, k31, k32, k23, \
k40, k41, k42, \
k50, k52, k43 \
) { \
{ k00, k01, k02, k03 }, \
{ k10, k11, k12, k13 }, \
{ k20, k21, k22, k23 }, \
{ k30, k31, k32, ___ }, \
{ k40, k41, k42, k43 }, \
{ k50, ___, k52, ___ } \
}