/* Copyright 2020 Jason Williams (Wilba)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* USB Device descriptor parameter */
/* key matrix size */
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
/* COL2ROW, ROW2COL*/
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
/* Locking resynchronize hack */
/* disable these deprecated features by default */
// IS31FL3731 driver
// Enable WT RGB backlight
// This conditionally compiles the backlight code for M10-C specifics
// enable/disable LEDs based on layout
// disable backlight when USB suspended (PC sleep/hibernate/shutdown)
// disable backlight after timeout in minutes, 0 = no timeout
// the default brightness
// the default effect (RGB test)
// the default effect speed (0-3)
// the default color1 and color2
// These define which keys in the matrix are alphas/mods
// Used for backlight effects so colors are different for
// alphas vs. mods
// Each value is for a row, bit 0 is column 0
// Alpha=0 Mod=1
// Backlight config starts after VIA's EEPROM usage,
// dynamic keymaps start after this.
// VIA lighting is handled by the keyboard-level code