/* Copyright 2020 noclew
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#ifdef AUDIO_ENABLE
float song_coin[][2] = SONG(COIN_SOUND);
#endif
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_LOWER,
_RAISE,
_ADJUST
};
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
BASE = SAFE_RANGE,
LOWER,
RAISE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BASE
* ------------------------------------------- -------------------------------------------
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
* ------------------------------------------- -------------------------------------------
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
* ------------------------------------------- --------- --------------------------------------------
* | Esc | A | S | D | F | G | | Bksp | | H | J | K | L | ; |Enter |
* ------------------------------------------- --------- -------------------------------------------
* | Shift| Z | X | C | V | B | | Del | | N | M | , | . | / |Sft(')|
* ------------------------------------------- --------- -------------------------------------------
* | GUI | Alt | Ctrl |Lower |Space | |Space |Raise |Alt | Left | Right|
* ------------------------------------ ------------------------------------
*/
[_BASE] = LAYOUT(
KC_GRV, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_BSPC,
KC_TAB, KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSLS,
KC_ESC, KC_A , KC_S , KC_D , KC_F , KC_G , KC_BSPC, KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_ENT ,
KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_DEL , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, RSFT_T(KC_QUOT),
KC_LGUI, KC_LALT, KC_LCTL, LOWER , KC_SPC, KC_SPC , RAISE , KC_RALT, KC_LEFT, KC_RGHT
),
[_LOWER] = LAYOUT(
KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 ,
KC_BSPC, KC_SLSH, KC_7 , KC_8 , KC_9 , KC_PPLS, KC_CIRC, KC_LBRC, KC_RBRC, KC_AT , KC_EXLM, _______,
KC_EQL , KC_0 , KC_4 , KC_5 , KC_6 , KC_MINS, KC_LEFT, KC_PIPE, KC_LPRN, KC_RPRN, KC_HASH, KC_DQUO, _______,
KC_ENT , KC_PAST, KC_1 , KC_2 , KC_3 , KC_UNDS, KC_RGHT, KC_DLR , KC_LCBR, KC_RCBR, KC_AMPR, KC_PERC, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_RAISE] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_BSPC, KC_DEL , KC_END , _______,
_______, _______, _______, _______, _______, _______, KC_UP , KC_LEFT, KC_DOWN, KC_UP , KC_RGHT, KC_QUOT, _______,
_______, _______, _______, _______, _______, _______, KC_DOWN, _______, KC_PGUP, _______, KC_PGDN, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_ADJUST] = LAYOUT(
RESET , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DEBUG ,
_______, RGB_TOG, RGB_RMOD, RGB_MOD, RGB_VAD, RGB_VAI, _______, _______, _______, _______, _______, _______,
KC_CAPS, _______, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, KC_VOLU, _______, _______, _______, _______, _______, _______,
_______, AU_ON , AU_OFF , _______, _______, _______, KC_VOLD, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case RESET:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
stop_all_notes();
PLAY_SONG(song_coin);
#endif
}
return false;
}
return true;
}
bool encoder_update_user(uint8_t index, bool clockwise) {
/* With an if statement we can check which encoder was turned. */
if (index == 0) { /* First encoder */
/* And with another if statement we can check the direction. */
if (clockwise) {
if (IS_LAYER_ON(_LOWER)){
tap_code(KC_RIGHT);
} else if (IS_LAYER_ON(_RAISE)){
tap_code(KC_DOWN);
} else {
tap_code(KC_VOLU);
}
} else {
if (IS_LAYER_ON(_LOWER)){
tap_code(KC_LEFT);
} else if (IS_LAYER_ON(_RAISE)){
tap_code(KC_UP);
} else {
tap_code(KC_VOLD);
}
}
} else if (index == 1) { /* Second encoder. Only supported by Elite-C */
if (clockwise) {
if (IS_LAYER_ON(_LOWER)){
tap_code(KC_RIGHT);
} else if (IS_LAYER_ON(_RAISE)){
tap_code(KC_DOWN);
} else {
tap_code(KC_VOLU);
}
} else {
if (IS_LAYER_ON(_LOWER)){
tap_code(KC_LEFT);
} else if (IS_LAYER_ON(_RAISE)){
tap_code(KC_UP);
} else {
tap_code(KC_VOLD);
}
}
}
return true;
}