#pragma once
#include "quantum.h"
#define XXX KC_NO
#define LAYOUT(\
k0A, k0B, k0C, k0D, k0E, k0F, k0G, k0H, k0I, k0J, k0K, k0L, k0M, k0N, k0O, k0P, \
k1A, k1B, k1C, k1D, k1E, k1F, k1G, k1H, k1I, k1J, k1K, k1L, k1M, k1N, k1O, k1P, \
k2A, k2B, k2C, k2D, k2E, k2F, k2G, k2H, k2I, k2J, k2K, k2L, k2M, k2N, k2O, k2P, \
k3A, k3B, k3C, k3D, k3E, k3G, k3H, k3I, k3J, k3L, k3M, k3N, k3O, k3P, \
k4A, k4B, k4C, k4D, k4E, k4F, k4G, k4H, k4I, k4J, k4K, k4L, k4M, k4N, k4O, k4P, \
k5B, k5C, k5E, k5F, k5G, k5H, k5I, k5J, k5k, k5L, k5N, k5O \
) { \
{ k0A, k0B, k0C, k0D, k0E, k0F, k0G, k0H, k0I, k0J, k0K, k0L, k0M, k0N, k0O, k0P }, \
{ k1A, k1B, k1C, k1D, k1E, k1F, k1G, k1H, k1I, k1J, k1K, k1L, k1M, k1N, k1O, k1P }, \
{ k2A, k2B, k2C, k2D, k2E, k2F, k2G, k2H, k2I, k2J, k2K, k2L, k2M, k2N, k2O, k2P }, \
{ k3A, k3B, k3C, k3D, k3E, XXX, k3G, k3H, k3I, k3J, XXX, k3L, k3M, k3N, k3O, k3P }, \
{ k4A, k4B, k4C, k4D, k4E, k4F, k4G, k4H, k4I, k4J, k4K, k4L, k4M, k4N, k4O, k4P }, \
{ XXX, k5B, k5C, XXX, k5E, k5F, k5G, k5H, k5I, k5J, k5k, k5L, XXX, k5N, k5O, XXX } \
}