#include QMK_KEYBOARD_H
enum layers {
_MAIN,
_MEDIA,
_DISCORD,
_PHOTOSHOP
};
enum tap_dances{
TD_TO_DISCORD,
TD_TO_PHOTOSHOP,
TD_TO_MEDIA,
TD_TO_MAIN,
TD_RESET_SLIDER
};
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
switch(biton32(layer_state)){
case _MAIN:
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
break;
case _MEDIA:
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
break;
case _DISCORD:
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
break;
case _PHOTOSHOP:
if (clockwise) {
tap_code(KC_UP);
} else {
tap_code(KC_DOWN);
}
break;
default:
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
break;
}
}
return true;
}
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_MAIN] = LAYOUT_ortho_1x5(
TD(TD_TO_DISCORD), TO(_DISCORD), KC_C, RGB_TOG, TD(TD_TO_PHOTOSHOP)
),
[_MEDIA] = LAYOUT_ortho_1x5(
TD(TD_TO_MAIN), KC_MEDIA_PREV_TRACK, KC_MEDIA_NEXT_TRACK, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_STOP
),
[_DISCORD] = LAYOUT_ortho_1x5(
TD(TD_TO_MAIN), TD(TD_TO_MEDIA), KC_Q, KC_R, MEH(KC_UP)
)
,
[_PHOTOSHOP] = LAYOUT_ortho_1x5(
TD(TD_RESET_SLIDER) , C(KC_Z), C(KC_Y), KC_P, KC_G
)
};
layer_state_t layer_state_set_user(layer_state_t state) {
if (layer_state_cmp(state, _MAIN)) rgblight_sethsv_at(HSV_GREEN, 0);
if (layer_state_cmp(state, _MEDIA))
rgblight_sethsv_at(HSV_RED, 0);
if (layer_state_cmp(state, _DISCORD))
rgblight_sethsv_at(HSV_BLUE, 0);
if (layer_state_cmp(state, _PHOTOSHOP))
rgblight_sethsv_at(HSV_PURPLE, 0);
return state;
}
void keyboard_post_init_user(void) {
rgblight_sethsv_at(HSV_GREEN, 0);
}
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_TO_DISCORD] = ACTION_TAP_DANCE_LAYER_MOVE(KC_MUTE, _DISCORD),
[TD_TO_PHOTOSHOP] = ACTION_TAP_DANCE_LAYER_MOVE(KC_E, _PHOTOSHOP),
[TD_TO_MEDIA] = ACTION_TAP_DANCE_LAYER_MOVE(KC_E, _MEDIA),
[TD_TO_MAIN] = ACTION_TAP_DANCE_LAYER_MOVE(KC_MUTE, _MAIN),
[TD_RESET_SLIDER] = ACTION_TAP_DANCE_LAYER_MOVE(KC_0, _MAIN)
};