#pragma once
#include "quantum.h"
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
r1t \
) \
{ \
{ k00, k01, k02, k03, k04, k05, KC_NO }, \
{ k10, k11, k12, k13, k14, k15, KC_NO }, \
{ k20, k21, k22, k23, k24, k25, KC_NO }, \
{ k30, k31, k32, k33, k34, k35, r1t }, \
{ k06, k07, k08, k09, k0a, k0b, KC_NO }, \
{ k16, k17, k18, k19, k1a, k1b, KC_NO }, \
{ k26, k27, k28, k29, k2a, k2b, KC_NO }, \
{ k36, k37, k38, k39, k3a, k3b, KC_NO } \
}