#pragma once
#include "quantum.h"
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f, k0g, k0h, k0i, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1e, k1f, k1g, k1h, k1i, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g, k2h, k2i, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3e, k3f, k3g, k3h, k3i, \
k3b \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f, k0g, k0h, k0i }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, KC_NO, k1e, k1f, k1g, k1h, k1i }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g, k2h, k2i }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, KC_NO, KC_NO, k3e, k3f, k3g, k3h, k3i }, \
}