#include QMK_KEYBOARD_H
#include "xtonhasvim.h"
#include "fancylighting.h"
#define X_____X KC_NO
enum layers {
_QWERTY,
_FUN,
_MOVE,
_CMD
};
enum layout_key_codes {
IND_BRI = VIM_SAFE_RANGE,
IND_DIM
};
extern uint8_t vim_cmd_layer(void) { return _CMD; }
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, X_____X, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
LT(_MOVE, KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, X_____X, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, X_____X, \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, VIM_START, MO(_FUN)),
[_MOVE] = LAYOUT_all(
X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X,
X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, KC_HOME, KC_PGDN, KC_PGUP, KC_END, X_____X, X_____X, X_____X, X_____X,
_______, X_____X, LGUI(KC_LBRC), LGUI(LSFT(KC_LBRC)), LGUI(LSFT(KC_RBRC)), LGUI(KC_RBRC), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, X_____X, X_____X, VIM_START,
_______, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, _______,
_______, _______, _______, _______, _______, _______, _______, _______),
[_FUN] = LAYOUT_all(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, X_____X, KC_DEL, \
X_____X, X_____X, KC_UP, RGB_TOG, IND_BRI, X_____X, X_____X, X_____X, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, X_____X, KC_INS, \
X_____X, KC_LEFT, KC_DOWN, KC_RIGHT, IND_DIM, X_____X, X_____X, X_____X, KC_HOME, KC_PGUP, KC_LEFT, KC_RIGHT, FIREY_RETURN, \
_______, X_____X, BL_INC, BL_STEP, BL_DEC, X_____X, KC_VOLD, KC_VOLU, KC_MUTE, KC_END, KC_PGDN, KC_DOWN, _______, X_____X, \
_______, _______, _______, X_____X, _______, _______, X_____X, _______
),
[_CMD] = LAYOUT_all(
VIM_ESC, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X,
X_____X, X_____X, VIM_W, VIM_E, X_____X, X_____X, VIM_Y, VIM_U, VIM_I, VIM_O, VIM_P, X_____X, X_____X, X_____X,
_______, VIM_A, VIM_S, VIM_D, X_____X, VIM_G, VIM_H, VIM_J, VIM_K, VIM_L, X_____X, X_____X, X_____X,
VIM_SHIFT, X_____X, X_____X, VIM_X, VIM_C, VIM_V, VIM_B, X_____X, X_____X, VIM_COMMA, VIM_PERIOD, X_____X, VIM_SHIFT,X_____X,
_______, _______, _______, _______, _______, _______, _______, TO(_QWERTY)
)
};
void led_set_user(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
DDRE |= (1<<PE6);
PORTE &= ~(1<<PE6);
}
else {
DDRE &= ~(1<<PE6);
PORTE &= ~(1<<PE6);
}
}
#define C_RED 0xFF, 0x00, 0x00
#define C_GRN 0x00, 0xFF, 0x00
#define C_BLU 0x00, 0x00, 0xFF
#define C_YAN 0x00, 0xFF, 0xFF
#define C_PRP 0x7A, 0x00, 0xFF
#define C_ORG 0xFF, 0x93, 0x00
float rgb_brightness = 1.0;
void rgbflag(uint8_t r, uint8_t g, uint8_t b) {
float rgb_brightness = ((float)rgblight_get_val())/256;
if(rgb_brightness == 0) rgb_brightness = 0.05;
LED_TYPE *target_led = user_rgb_mode ? shadowed_led : led;
target_led[0].r = (uint8_t)(r*rgb_brightness);
target_led[0].g = (uint8_t)(g*rgb_brightness);
target_led[0].b = (uint8_t)(b*rgb_brightness);
rgblight_set(); }
void set_state_leds(void) {
switch (biton32(layer_state)) {
case _MOVE:
rgbflag(C_BLU);
break;
case _FUN:
rgbflag(C_PRP);
break;
case _CMD:
switch(vstate) {
case VIM_V:
case VIM_VI:
case VIM_VS:
case VIM_C:
case VIM_CI:
case VIM_D:
case VIM_DI:
rgbflag(C_RED);
break;
case VIM_G:
rgbflag(C_PRP);
break;
case VIM_Y:
rgbflag(C_ORG);
break;
case VIM_START:
default:
rgbflag(C_GRN);
break;
}
break;
default: rgbflag(C_YAN);
break;
}
}
#define RGBLIGHT_LIMIT_VAL 255
#define RGBLIGHT_BASE_VAL 3
extern rgblight_config_t rgblight_config;
extern backlight_config_t backlight_config;
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case IND_BRI:
if (rgblight_config.val + RGBLIGHT_VAL_STEP > RGBLIGHT_LIMIT_VAL) {
rgblight_config.val = RGBLIGHT_LIMIT_VAL;
} else {
rgblight_config.val = rgblight_config.val + RGBLIGHT_VAL_STEP;
}
eeconfig_update_rgblight(rgblight_config.raw);
set_state_leds();
break;
case IND_DIM:
if (rgblight_config.val - RGBLIGHT_VAL_STEP < RGBLIGHT_BASE_VAL) {
rgblight_config.val = RGBLIGHT_BASE_VAL;
} else {
rgblight_config.val = rgblight_config.val - RGBLIGHT_VAL_STEP;
}
eeconfig_update_rgblight(rgblight_config.raw);
set_state_leds();
break;
}
}
return true;
}
void suspend_power_down_user(void)
{
rgblight_config.enable = false;
rgblight_set();
backlight_config.level = 3;
backlight_config.enable = false;
backlight_set(3);
}
void suspend_wakeup_init_user(void)
{
rgblight_config.raw = eeconfig_read_rgblight();
backlight_config.raw = eeconfig_read_backlight();
backlight_set(backlight_config.level);
rgblight_set();
}