#pragma once
#include "quantum.h"
#define LAYOUT( \
K11, K31, K41, K51, K61, K81, K91, KA1, KB1, KC1, K01, KD1, K21, K20, K30, K00, \
\
K12, K22, K32, K42, K52, K62, K72, K82, K92, KA2, KB2, KC2, K02, KD2 , K70, K60, K50, \
K13 , K23, K33, K43, K53, K63, K73, K83, K93, KA3, KB3, KC3, K03, KD3 , KD0, K90, K80, \
K15 , K25, K35, K45, K55, K65, K75, K85, K95, KA5, KB5, KC5, K05 , \
K16 , K26, K36, K46, K56, K66, K76, K86, K96, KA6, KB6, KC6 , K06, KD6, \
K17 , K27 , K37 , K57 , K97 , KA7 , KB7 , KC7 , K07, KD7, K87 \
){ \
{ K00, KC_NO, K20, K30, KC_NO, K50, K60, K70, K80, K90, KC_NO, KC_NO, KC_NO, KD0 }, \
{ K01, K11, K21, K31, K41, K51, K61, KC_NO, K81, K91, KA1, KB1, KC1, KD1 }, \
{ K02, K12, K22, K32, K42, K52, K62, K72, K82, K92, KA2, KB2, KC2, KD2 }, \
{ K03, K13, K23, K33, K43, K53, K63, K73, K83, K93, KA3, KB3, KC3, KD3 }, \
{ K05, K15, K25, K35, K45, K55, K65, K75, K85, K95, KA5, KB5, KC5, KC_NO }, \
{ K06, K16, K26, K36, K46, K56, K66, K76, K86, K96, KA6, KB6, KC6, KD6 }, \
{ K07, K17, K27, K37, KC_NO, K57, KC_NO, KC_NO, K87, K97, KA7, KB7, KC7, KD7 } \
}