#pragma once
#include "quantum.h"
#define LAYOUT( \
e00, \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1e, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2e, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3e, \
k40, k41, k42, k47, k4a, k4b, k4c, k4e \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1e }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2e, k0e }, \
{ k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3e, KC_NO }, \
{ k40, k41, k42, e00, KC_NO, KC_NO, k47, KC_NO, KC_NO, KC_NO, k4a, k4b, k4c, k4e }\
}