#include QMK_KEYBOARD_H
#define MO_NLCK LT(1, KC_NLCK)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_MUTE, KC_MPLY,
KC_PMNS, KC_PAST, KC_PSLS, MO_NLCK,
KC_PPLS, KC_P7, KC_P8, KC_P9,
KC_PPLS, KC_P4, KC_P5, KC_P6,
KC_PENT, KC_P1, KC_P2, KC_P3,
KC_PENT, KC_PDOT, KC_P0, KC_P0
),
[1] = LAYOUT_all(
RESET, _______,
RGB_TOG, RGB_RMOD, RGB_MOD, _______,
_______, RGB_VAD, RGB_VAI, _______,
_______, RGB_HUD, RGB_HUI, _______,
_______, RGB_SAD, RGB_SAI, _______,
_______, _______, _______, _______
),
[2] = LAYOUT_all(
_______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______
),
[3] = LAYOUT_all(
_______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______
)
};
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
} else if (index == 1) {
if (clockwise) {
tap_code(KC_MNXT);
} else {
tap_code(KC_MPRV);
}
}
return true;
}