#pragma once

#include "quantum.h"

#define LAYOUT( \
    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B,   K2D, \
    K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A,        K3D, \
    K40, K41, K42,           K45,                 K49,  K4A,  K4C,   K4D \
    ) { \
  {  K00, K01, K02, K03,   K04,   K05, K06,   K07,   K08,   K09, K0A, K0B,   K0C,   K0D  },  \
  {  K10, K11, K12, K13,   K14,   K15, K16,   K17,   K18,   K19, K1A, K1B,   K1C,   K1D  },  \
  {  K20, K21, K22, K23,   K24,   K25, K26,   K27,   K28,   K29, K2A, K2B,   KC_NO, K2D  },  \
  {  K30, K31, K32, K33,   K34,   K35, K36,   K37,   K38,   K39, K3A, KC_NO, KC_NO, K3D  },  \
  {  K40, K41, K42, KC_NO, KC_NO, K45, KC_NO, KC_NO, KC_NO, K49, K4A, KC_NO, K4C,   K4D  },  \
}