#ifndef DISABLE_TERRAZZO_EFFECT_OUTRUN
TERRAZZO_EFFECT(OUTRUN)
# ifdef TERRAZZO_EFFECT_IMPLS
static uint8_t outrun_sun[25] = {
0, 9, 9, 9, 0,
7, 7, 7, 7, 7,
4, 4, 4, 4, 4,
2, 2, 2, 2, 2,
0, 1, 1, 1, 0
};
static uint8_t outrun_ground[63] = {
0, 0, 1, 1, 1, 0, 0,
0, 2, 0, 2, 0, 2, 0,
0, 2, 0, 2, 0, 2, 0,
0, 2, 0, 4, 0, 2, 0,
2, 0, 0, 5, 0, 0, 2,
2, 0, 0, 5, 0, 0, 2,
2, 0, 0, 6, 0, 0, 2,
0, 0, 0, 7, 0, 0, 0,
0, 0, 0, 8, 0, 0, 0
};
static uint8_t outrun_rows[4][63] = {
{
1, 1, 1, 1, 1, 1, 1,
0, 0, 0, 0, 0, 0, 0,
2, 2, 2, 2, 2, 2, 2,
0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0,
4, 4, 4, 4, 4, 4, 4,
0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0
},
{
0, 0, 0, 0, 0, 0, 0,
1, 1, 1, 1, 1, 1, 1,
0, 0, 0, 0, 0, 0, 0,
2, 2, 2, 2, 2, 2, 2,
0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0,
4, 4, 4, 4, 4, 4, 4,
0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0
},
{
1, 1, 1, 1, 1, 1, 1,
0, 0, 0, 0, 0, 0, 0,
2, 2, 2, 2, 2, 2, 2,
0, 0, 0, 0, 0, 0, 0,
4, 4, 4, 4, 4, 4, 4,
0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0,
9, 9, 9, 9, 9, 9, 9,
0, 0, 0, 0, 0, 0, 0
},
{
0, 0, 0, 0, 0, 0, 0,
1, 1, 1, 1, 1, 1, 1,
0, 0, 0, 0, 0, 0, 0,
2, 2, 2, 2, 2, 2, 2,
0, 0, 0, 0, 0, 0, 0,
4, 4, 4, 4, 4, 4, 4,
0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0,
9, 9, 9, 9, 9, 9, 9
}
};
bool last_dir;
uint8_t change_index = 0;
void OUTRUN(uint8_t i, bool dir) {
led_matrix_set_value_all(0);
if(dir != last_dir) {
change_index = i;
}
uint8_t change_diff = abs(i - change_index);
uint8_t horz_bright = 9;
if(change_diff < 4) {
if (dir) {
terrazzo_draw_at(1, 4 - change_diff, 5, 1 + change_diff, outrun_sun);
horz_bright = 3 + change_diff;
} else {
terrazzo_draw_at(1, 0 + change_diff, 5, 5 - change_diff, outrun_sun);
horz_bright = 5 - change_diff;
}
} else {
if (dir) {
terrazzo_draw_at(1, 0, 5, 5, outrun_sun);
} else {
horz_bright = 1;
}
}
for(int x = 0; x < 7; x++){
terrazzo_set_pixel(x, 5, horz_bright);
}
terrazzo_draw_at(0, 6, 7, 10, outrun_ground);
terrazzo_draw_at(0, 6, 7, 10, outrun_rows[i % 4]);
last_dir = dir;
}
# endif
#endif