#pragma once
#include "quantum.h"
#define LAYOUT( \
k52, k53, \
k40, k41, k42, k43, \
k30, k31, k32, \
k20, k21, k22, k23, \
k10, k11, k12, \
k00, k02, k03 \
) { \
{ k00, KC_NO, k02, k03 }, \
{ k10, k11, k12, KC_NO }, \
{ k20, k21, k22, k23 }, \
{ k30, k31, k32, KC_NO }, \
{ k40, k41, k42, k43 }, \
{ KC_NO, KC_NO, k52, k53 } \
}
#define LAYOUT_numpad_6x4( \
k50, k51, k52, k53, \
k40, k41, k42, k43, \
k30, k31, k32, \
k20, k21, k22, k23, \
k10, k11, k12, \
k00, k02, k03 \
) { \
{ k00, KC_NO, k02, k03 }, \
{ k10, k11, k12, KC_NO }, \
{ k20, k21, k22, k23 }, \
{ k30, k31, k32, KC_NO }, \
{ k40, k41, k42, k43 }, \
{ k50, k51, k52, k53 } \
}
#define LAYOUT_ortho_6x4( \
k50, k51, k52, k53, \
k40, k41, k42, k43, \
k30, k31, k32, k33, \
k20, k21, k22, k23, \
k10, k11, k12, k13, \
k00, k01, k02, k03 \
) { \
{ k00, k01, k02, k03 }, \
{ k10, k11, k12, k13 }, \
{ k20, k21, k22, k23 }, \
{ k30, k31, k32, k33 }, \
{ k40, k41, k42, k43 }, \
{ k50, k51, k52, k53 } \
}