#pragma once
#ifdef __has_include
#if __has_include("kb.h")
#include "kb.h"
#endif
#endif
#include "quantum.h"
#include "matrix.h"
#include <avr/sfr_defs.h>
#ifndef cbi
#define cbi(sfr, bit) (_SFR_BYTE(sfr) &= ~_BV(bit))
#endif
#ifndef sbi
#define sbi(sfr, bit) (_SFR_BYTE(sfr) |= _BV(bit))
#endif
typedef struct RGB_Color {
uint16_t red;
uint16_t green;
uint16_t blue;
} RGB_Color;
typedef struct Layer_Info {
uint32_t layer;
uint32_t mask;
RGB_Color color;
} Layer_Info;
extern const uint32_t layer_count;
extern const Layer_Info layer_info[];
enum action_functions {
LFK_CLEAR = 0, LFK_ESC_TILDE, LFK_SET_DEFAULT_LAYER, LFK_CLICK_TOGGLE, LFK_CLICK_FREQ_HIGHER, LFK_CLICK_FREQ_LOWER, LFK_CLICK_TIME_LONGER, LFK_CLICK_TIME_SHORTER, LFK_DEBUG_SETTINGS, LFK_LED_TEST };
#define CLICK_HZ 500
#define CLICK_MS 2
#define CLICK_ENABLED 0
void reset_keyboard_kb(void);
void click(uint16_t freq, uint16_t duration);
#define ___ KC_NO
#define LAYOUT_65_ansi( \
k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1F, k1G, \
k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2F, k2G, \
k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3F, k3G, \
k41, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4F, k4G, \
k51, k52, k53, k57, k5B, k5C, k5D, k5E, k3E, k4E \
) { \
{ k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, ___, k1F, k1G }, \
{ k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, ___, k2F, k2G }, \
{ k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, ___, k3E, k3F, k3G }, \
{ k41, ___, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E, k4F, k4G }, \
{ k51, k52, k53, ___, ___, ___, k57, ___, ___, ___, k5B, k5C, k5D, k5E, ___, ___ }, \
}
#define LAYOUT_65_iso( \
k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1F, k1G, \
k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2G, \
k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3F, k2F, k3G, \
k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4F, k4G, \
k51, k52, k53, k57, k5B, k5C, k5D, k5E, k3E, k4E \
) { \
{ k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, ___, k1F, k1G }, \
{ k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, ___, k2F, k2G }, \
{ k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, ___, k3E, k3F, k3G }, \
{ k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E, k4F, k4G }, \
{ k51, k52, k53, ___, ___, ___, k57, ___, ___, ___, k5B, k5C, k5D, k5E, ___, ___ }, \
}
#define LAYOUT LAYOUT_65_ansi
#define LAYOUT_iso( \
k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, k1G, \
k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2F, k2G, \
k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3F, k3G, \
k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4F, k4G, \
k51, k52, k53, k57, k5B, k5C, k5D, k5E, k3E, k4E \
) { \
{ k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, ___, k1G }, \
{ k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, ___, k2F, k2G }, \
{ k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, ___, k3E, k3F, k3G }, \
{ k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E, k4F, k4G }, \
{ k51, k52, k53, ___, ___, ___, k57, ___, ___, ___, k5B, k5C, k5D, k5E, ___, ___ }, \
}