#ifndef KBOD_H
#define KBOD_H

#include "quantum.h"

#define LAYOUT( \
    k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C,    k0D, \
    k10,    k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, \
    k20,     k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B,     k2C, \
    k30,      k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A,         k3B, \
    k40,  k41,  k42,               k43,               k44,  k45,  k46,  k47  \
) \
{                                                                                               \
    { k00, k01, k02, k03, k04, k05, k06, k07 }, { k08, k09, k0A, k0B, k0C, k0D, KC_NO, KC_NO }, \
    { k10, k11, k12, k13, k14, k15, k16, k17 }, { k18, k19, k1A, k1B, k1C, k1D, KC_NO,   k3B }, \
    { k20, k21, k22, k23, k24, k25, k26, k27 }, { k28, k29, k2A, k2B, k2C, k38, k39,     k3A }, \
    { k30, k31, k32, k33, k34, k35, k36, k37 },                                                 \
    { k40, k41, k42, k43, k44, k45, k46, k47 },                                                 \
}

#endif