#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 2
#define _CL 1
#define _EL 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,-----------------------------------------------------------.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
* |-----------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift| Del|
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui |FN |Ctrl |
* `-----------------------------------------------------------'
*/
[_BL] = LAYOUT_60_ansi_split_rshift(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS, \
LT(_EL, KC_BSPC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_DEL, \
KC_LCTL, KC_LALT,KC_LGUI, KC_SPC, KC_RALT,KC_RGUI, MO(_FL),KC_RCTL),
/* Keymap _CL: (Colemak Layer)
*/
[_CL] = LAYOUT_60_ansi_split_rshift(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC,KC_BSLS, \
LT(_EL, KC_BSPC), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O,KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_DEL, \
KC_LCTL, KC_LALT,KC_LGUI, KC_SPC, KC_RALT,KC_RGUI, MO(_FL),KC_RCTL),
[_EL] = LAYOUT_60_ansi_split_rshift(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, \
_______,KC_LCTL,KC_WH_U,_______,_______,KC_MS_U,KC_PGUP,KC_HOME,KC_UP,KC_END,KC_DEL, KC_GESC, _______,_______, \
_______,KC_LALT,KC_WH_D, KC_LSFT,_______,KC_MS_D,KC_PGDOWN,KC_LEFT,KC_DOWN,KC_RIGHT, KC_BSPC,_______,_______, \
_______,KC_UNDO,KC_CUT,KC_COPY,KC_PASTE, KC_MS_BTN1, KC_MS_BTN3, KC_MS_BTN2,KC_MS_LEFT,KC_MS_RIGHT,_______,_______, _______, \
_______,_______,_______, _______, _______,_______,_______,_______),
/* Keymap _FL: Function Layer
* ,-----------------------------------------------------------.
* | KC_GRV|F1|F2|F3|F4|F5|F6|F7| F8 | F9 |10|F11|F12| |
* |-----------------------------------------------------------|
* | | | | | | | | | | | |BL-|BL+|BL |
* |-----------------------------------------------------------|
* | | | | | | | | | |HOME| | |
* |-----------------------------------------------------------|
* | | | | | | |V_DWN|V_UP|MUTE | END || |_CL |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
[_FL] = LAYOUT_60_ansi_split_rshift(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_PSCREEN, BL_DEC, BL_INC,BL_TOGG, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_HOME,_______,_______, \
_______,_______,_______,_______,_______,_______,KC_AUDIO_VOL_DOWN,KC_AUDIO_VOL_UP,KC_AUDIO_MUTE,KC_END,_______,_______, TG(_CL), \
_______,_______,_______, _______, _______,_______,_______,_______)
};