#pragma once
#include "quantum.h"
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, \
k40, k41, k42, k43, k44, k45, k46, k47 \
) \
{ \
{ k00, k02, k04, k06, k08, k0A, k0C, KC_NO }, \
{ k01, k03, k05, k07, k09, k0B, k0D, KC_NO }, \
{ k10, k12, k14, k16, k18, k1A, k1C, k45 }, \
{ k11, k13, k15, k17, k19, k1B, k1D, k44 }, \
{ k21, k23, k25, k27, k29, k2B, KC_NO, k42 }, \
{ k20, k22, k24, k26, k28, k2A, k2C, k43 }, \
{ k31, k33, k35, k37, k39, k3B, k47, k40 }, \
{ k30, k32, k34, k36, k38, k3A, k46, k41 } \
}