#define K_ENUM(name, key, ...) name,
#define K_DATA(name, key, ...) const uint16_t PROGMEM cmb_##name[] = {__VA_ARGS__, COMBO_END};
#define K_COMB(name, key, ...) [name] = COMBO(cmb_##name, key),
#define A_ENUM(name, string, ...) name,
#define A_DATA(name, string, ...) const uint16_t PROGMEM cmb_##name[] = {__VA_ARGS__, COMBO_END};
#define A_COMB(name, string, ...) [name] = COMBO_ACTION(cmb_##name),
#define A_ACTI(name, string, ...) \
case name: \
if (pressed) SEND_STRING(string); \
break;
#define A_TOGG(name, layer, ...) \
case name: \
if (pressed) layer_invert(layer); \
break;
#define BLANK(...)
#undef COMB
#undef SUBS
#undef TOGG
#define COMB K_ENUM
#define SUBS A_ENUM
#define TOGG A_ENUM
enum combos {
#include "combos.def"
};
#undef COMB
#undef SUBS
#undef TOGG
#define COMB K_DATA
#define SUBS A_DATA
#define TOGG A_DATA
#include "combos.def"
#undef COMB
#undef SUBS
#undef TOGG
#define COMB K_COMB
#define SUBS A_COMB
#define TOGG A_COMB
combo_t key_combos[] = {
#include "combos.def"
};
#undef COMB
#undef SUBS
#undef TOGG
int COMBO_LEN = sizeof(key_combos) / sizeof(key_combos[0]);
#define COMB BLANK
#define SUBS A_ACTI
#define TOGG A_TOGG
void process_combo_event(uint16_t combo_index, bool pressed) {
switch (combo_index) {
#include "combos.def"
}
#if __has_include("inject.h")
# include "inject.h"
#endif
}
#undef COMB
#undef SUBS
#undef TOGG