#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [0] = LAYOUT_all(
    KC_MUTE,          KC_ESC,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL,  KC_INS,
    KC_F1,   KC_F2,   KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_DEL,  KC_BSPC, KC_HOME,
    KC_F3,   KC_F4,   KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
    KC_F5,   KC_F6,   KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,  KC_PGUP,
    KC_F7,   KC_F8,   KC_LSFT, KC_NUBS, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, KC_UP,   KC_PGDN,
    KC_F9,   KC_F10,  KC_LCTL, KC_LALT, KC_LGUI, MO(1),   KC_SPC,  KC_SPC,           MO(1),   KC_SPC,  KC_RALT, KC_RCTL, KC_RGUI, KC_LEFT, KC_DOWN, KC_RGHT
  ),

  [1] = LAYOUT_all(
    _______,          _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    RGB_HUI, RGB_HUD, KC_GESC, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, _______, _______,
    RGB_SAI, RGB_SAD, RGB_TOG, RGB_MOD, _______, KC_UP,   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    RGB_VAI, RGB_VAD, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______, _______
  ),

  [2] = LAYOUT_all(
    _______,          _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______, _______
  ),

  [3] = LAYOUT_all(
    _______,          _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______, _______
  )
};

bool encoder_update_user(uint8_t index, bool clockwise) {
    if (index == 0) {
        if (clockwise) {
            tap_code(KC_PGDN);
        } else {
            tap_code(KC_PGUP);
        }
    } else if (index == 1) {
        if (clockwise) {
            tap_code(KC_VOLU);
        } else {
            tap_code(KC_VOLD);
        }
    }
    return true;
}