#include "2019.h"
#include "qwiic.h"
#include "action_layer.h"
#include "haptic.h"
#ifdef RGB_MATRIX_ENABLE
#include "rgb_matrix.h"
led_config_t g_led_config = { {
{ 5, NO_LED, NO_LED, 0 },
{ NO_LED, NO_LED, NO_LED, NO_LED },
{ 4, NO_LED, NO_LED, 1 },
{ 3, NO_LED, NO_LED, 2 }
}, {
{ 188, 16 }, { 187, 48 }, { 149, 64 }, { 112, 64 }, { 37, 48 }, { 38, 16 }
}, {
4, 4, 4, 4, 4, 4
} };
#endif
uint8_t *o_fb;
uint16_t counterst = 0;
#ifdef QWIIC_MICRO_OLED_ENABLE
#include "timer.h"
#define ScreenOffInterval 60000
static uint16_t last_flush;
volatile uint8_t led_numlock = false;
volatile uint8_t led_capslock = false;
volatile uint8_t led_scrolllock = false;
static uint8_t layer;
static bool queue_for_send = false;
static uint8_t encoder_value = 32;
__attribute__ ((weak))
void draw_ui(void) {
clear_buffer();
last_flush = timer_read();
send_command(DISPLAYON);
#define NAME_X 0
#define NAME_Y 0
draw_string(NAME_X + 1, NAME_Y + 2, "BOSTON MK", PIXEL_ON, NORM, 0);
#define LAYER_INDICATOR_X 60
#define LAYER_INDICATOR_Y 0
draw_string(LAYER_INDICATOR_X + 1, LAYER_INDICATOR_Y + 2, "LAYER", PIXEL_ON, NORM, 0);
draw_rect_filled_soft(LAYER_INDICATOR_X + 32, LAYER_INDICATOR_Y + 1, 9, 9, PIXEL_ON, NORM);
draw_char(LAYER_INDICATOR_X + 34, LAYER_INDICATOR_Y + 2, layer + 0x30, PIXEL_ON, XOR, 0);
#define MATRIX_DISPLAY_X 8
#define MATRIX_DISPLAY_Y 16
for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
for (uint8_t y = 0; y < MATRIX_COLS; y++) {
draw_pixel(MATRIX_DISPLAY_X + y + y + 2, MATRIX_DISPLAY_Y + x + x + 2,(matrix_get_row(x) & (1 << y)) > 0, NORM);
draw_pixel(MATRIX_DISPLAY_X + y + y + 3, MATRIX_DISPLAY_Y + x + x + 2,(matrix_get_row(x) & (1 << y)) > 0, NORM);
draw_pixel(MATRIX_DISPLAY_X + y + y + 2, MATRIX_DISPLAY_Y + x + x + 3,(matrix_get_row(x) & (1 << y)) > 0, NORM);
draw_pixel(MATRIX_DISPLAY_X + y + y + 3, MATRIX_DISPLAY_Y + x + x + 3,(matrix_get_row(x) & (1 << y)) > 0, NORM);
}
}
draw_rect_soft(MATRIX_DISPLAY_X, MATRIX_DISPLAY_Y, 12, 12, PIXEL_ON, NORM);
draw_rect_filled_soft(MATRIX_DISPLAY_X + 5, MATRIX_DISPLAY_Y + 2, 6, 2, PIXEL_ON, NORM);
#define MOD_DISPLAY_X 60
#define MOD_DISPLAY_Y 20
uint8_t mods = get_mods();
if (mods & MOD_LSFT) {
draw_rect_filled_soft(MOD_DISPLAY_X + 0, MOD_DISPLAY_Y, 5 + (1 * 6), 11, PIXEL_ON, NORM);
draw_string(MOD_DISPLAY_X + 3, MOD_DISPLAY_Y + 2, "S", PIXEL_OFF, NORM, 0);
} else {
draw_string(MOD_DISPLAY_X + 3, MOD_DISPLAY_Y + 2, "S", PIXEL_ON, NORM, 0);
}
if (mods & MOD_LCTL) {
draw_rect_filled_soft(MOD_DISPLAY_X + 10, MOD_DISPLAY_Y, 5 + (1 * 6), 11, PIXEL_ON, NORM);
draw_string(MOD_DISPLAY_X + 13, MOD_DISPLAY_Y + 2, "C", PIXEL_OFF, NORM, 0);
} else {
draw_string(MOD_DISPLAY_X + 13, MOD_DISPLAY_Y + 2, "C", PIXEL_ON, NORM, 0);
}
if (mods & MOD_LALT) {
draw_rect_filled_soft(MOD_DISPLAY_X + 20, MOD_DISPLAY_Y, 5 + (1 * 6), 11, PIXEL_ON, NORM);
draw_string(MOD_DISPLAY_X + 23, MOD_DISPLAY_Y + 2, "A", PIXEL_OFF, NORM, 0);
} else {
draw_string(MOD_DISPLAY_X + 23, MOD_DISPLAY_Y + 2, "A", PIXEL_ON, NORM, 0);
}
if (mods & MOD_LGUI) {
draw_rect_filled_soft(MOD_DISPLAY_X + 30, MOD_DISPLAY_Y, 5 + (1 * 6), 11, PIXEL_ON, NORM);
draw_string(MOD_DISPLAY_X + 33, MOD_DISPLAY_Y + 2, "G", PIXEL_OFF, NORM, 0);
} else {
draw_string(MOD_DISPLAY_X + 33, MOD_DISPLAY_Y + 2, "G", PIXEL_ON, NORM, 0);
}
#define LOCK_DISPLAY_X 104
#define LOCK_DISPLAY_Y 0
if (led_numlock == true) {
draw_rect_filled_soft(LOCK_DISPLAY_X, LOCK_DISPLAY_Y, 5 + (3 * 6), 9, PIXEL_ON, NORM);
draw_string(LOCK_DISPLAY_X + 3, LOCK_DISPLAY_Y + 1, "NUM", PIXEL_OFF, NORM, 0);
} else if (led_numlock == false) {
draw_string(LOCK_DISPLAY_X + 3, LOCK_DISPLAY_Y + 1, "NUM", PIXEL_ON, NORM, 0);
}
if (led_capslock == true) {
draw_rect_filled_soft(LOCK_DISPLAY_X + 0, LOCK_DISPLAY_Y + 11, 5 + (3 * 6), 9, PIXEL_ON, NORM);
draw_string(LOCK_DISPLAY_X + 3, LOCK_DISPLAY_Y + 11 +1, "CAP", PIXEL_OFF, NORM, 0);
} else if (led_capslock == false) {
draw_string(LOCK_DISPLAY_X + 3, LOCK_DISPLAY_Y + 11 +1, "CAP", PIXEL_ON, NORM, 0);
}
if (led_scrolllock == true) {
draw_rect_filled_soft(LOCK_DISPLAY_X + 0, LOCK_DISPLAY_Y + 22, 5 + (3 * 6), 9, PIXEL_ON, NORM);
draw_string(LOCK_DISPLAY_X + 3, LOCK_DISPLAY_Y + 22 +1, "SCR", PIXEL_OFF, NORM, 0);
} else if (led_scrolllock == false) {
draw_string(LOCK_DISPLAY_X + 3, LOCK_DISPLAY_Y + 22 +1, "SCR", PIXEL_ON, NORM, 0);
}
send_buffer();
}
void led_set_user(uint8_t usb_led) {
if (IS_LED_ON(usb_led, USB_LED_NUM_LOCK)) {
if (led_numlock == false){led_numlock = true;}
} else {
if (led_numlock == true){led_numlock = false;}
}
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
if (led_capslock == false){led_capslock = true;}
} else {
if (led_capslock == true){led_capslock = false;}
}
if (IS_LED_ON(usb_led, USB_LED_SCROLL_LOCK)) {
if (led_scrolllock == false){led_scrolllock = true;}
} else {
if (led_scrolllock == true){led_scrolllock = false;}
}
}
uint32_t layer_state_set_kb(uint32_t state) {
state = layer_state_set_user(state);
layer = biton32(state);
queue_for_send = true;
return state;
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
queue_for_send = true;
return process_record_user(keycode, record);
}
bool encoder_update_kb(uint8_t index, bool clockwise) {
encoder_value = (encoder_value + (clockwise ? 1 : -1)) % 64;
queue_for_send = true;
return true;
}
#endif
void matrix_init_kb(void) {
queue_for_send = true;
matrix_init_user();
}
void matrix_scan_kb(void) {
if (queue_for_send) {
#ifdef QWIIC_MICRO_OLED_ENABLE
draw_ui();
#endif
queue_for_send = false;
}
#ifdef QWIIC_MICRO_OLED_ENABLE
if (timer_elapsed(last_flush) > ScreenOffInterval) {
send_command(DISPLAYOFF);
}
#endif
if (counterst == 0) {
}
counterst = (counterst + 1) % 1024;
matrix_scan_user();
}