#include QMK_KEYBOARD_H
enum layer_names {
_BASE,
_NUM,
_NAV,
_FN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
MO(3), KC_TAB, KC_LGUI, KC_LALT, MO(2), KC_SPC, KC_SPC, MO(1), KC_TAB, KC_DEL, KC_PSCR, MO(3)
),
[_NUM] = LAYOUT(
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
_______, KC_GRV, KC_SLSH, KC_LBRC, KC_LPRN, KC_MINS, KC_EQL, KC_RPRN, KC_RBRC, KC_BSLS, XXXXXXX, _______,
_______, KC_TILD, KC_QUES, KC_LCBR, XXXXXXX, KC_UNDS, KC_PLUS, XXXXXXX, KC_RCBR, KC_PIPE, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_NAV] = LAYOUT(
_______, XXXXXXX, XXXXXXX, KC_PGUP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, _______,
_______, XXXXXXX, KC_HOME, KC_PGDN, KC_END, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, _______,
_______, XXXXXXX, C(G(KC_LEFT)), XXXXXXX, C(G(KC_RGHT)), XXXXXXX, XXXXXXX, C(S(KC_TAB)), XXXXXXX, C(KC_TAB), XXXXXXX, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_FN] = LAYOUT(
RESET, XXXXXXX, KC_F1, KC_F2, KC_F3, XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, XXXXXXX, RESET,
_______, XXXXXXX, KC_F4, KC_F5, KC_F6, XXXXXXX, XXXXXXX, KC_F10, KC_F11, KC_F12, XXXXXXX, _______,
_______, XXXXXXX, KC_VOLD, XXXXXXX, KC_VOLU, XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};