#include QMK_KEYBOARD_H
enum framework_layers {
_BASE,
_LOWER,
_RAISE,
_BOTH,
_FN
};
enum framework_keycodes {
LOWER = SAFE_RANGE,
RAISE,
BOTH,
FN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_ortho_5x12(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MEDIA_PLAY_PAUSE,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
KC_LCTL, KC_LGUI, KC_LALT, FN, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
[_LOWER] = LAYOUT_ortho_5x12(
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, _______,
KC_LEAD, KC_F1, KC_F2, KC_F3, KC_F4, _______, _______, _______, _______, KC_LBRC, KC_RBRC, KC_BSLS,
KC_DEL, KC_F5, KC_F6, KC_F7, KC_F8, _______, _______, _______, _______, _______, _______, _______,
KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, _______, _______, KC_TRNS, KC_HOME, KC_PGDN, KC_PGUP, KC_END
),
[_RAISE] = LAYOUT_ortho_5x12(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, KC_TRNS, _______, _______, KC_TRNS, _______, _______, _______, _______
),
[_BOTH] = LAYOUT_ortho_5x12(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, LALT(KC_F4), _______, KC_MYCM, LGUI(KC_R), _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DEBUG
),
[_FN] = LAYOUT_ortho_5x12(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
switch (get_highest_layer(layer_state)) {
case _BASE:
if (clockwise) {
tap_code(KC_AUDIO_VOL_UP);
} else {
tap_code(KC_AUDIO_VOL_DOWN);
}
break;
case _LOWER:
if (clockwise) {
tap_code16(LCTL(KC_TAB));
} else {
tap_code16(LCTL(LSFT(KC_TAB)));
}
break;
case _RAISE:
if (clockwise) {
tap_code16(LCTL(KC_RGHT));
} else {
tap_code16(LCTL(KC_LEFT));
}
break;
case _BOTH:
if (clockwise) {
tap_code16(LCTL(KC_Y));
} else {
tap_code16(LCTL(KC_Z));
}
break;
case _FN:
if (clockwise) {
tap_code(_______);
} else {
tap_code(_______);
}
break;
default:
break;
}
}
return true;
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _BOTH);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _BOTH);
}
return false;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _BOTH);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _BOTH);
}
return false;
case FN:
if (record->event.pressed) {
layer_on(_FN);
} else {
layer_off(_FN);
}
return false;
}
return true;
}