#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
enum custom_keycodes {
MAC_AE = SAFE_RANGE,
MAC_OE,
MAC_SS,
MAC_UE,
MAC_SHFT
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
* |----------------------------------------------------------------|
* |FN | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Alt |Win | Space |Win|Alt |Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BL] = LAYOUT_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS,KC_DEL, \
MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,KC_UP,KC_PGDN, \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI,KC_RALT,KC_CAPS, KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _FL: Function Layer
* ,----------------------------------------------------------------.
* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |Ins |
* |----------------------------------------------------------------|
* | | | | | | | | Ü | | Ö | | | | |Hme |
* |----------------------------------------------------------------|
* | | Ä | ß | | | | | | | | | | |End |
* |----------------------------------------------------------------|
* | | | |Bl-|BL |BL+| |VU-|VU+|MUT| | McL|MsU|McR |
* |----------------------------------------------------------------|
* | | | | | | | |MsL|MsD|MsR |
* `----------------------------------------------------------------'
*/
[_FL] = LAYOUT_ansi(
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS , \
_______,_______,_______,_______,_______, _______,_______,MAC_UE,_______,MAC_OE,_______,_______,_______, _______,KC_HOME, \
_______,MAC_AE , MAC_SS,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_END, \
_______ ,_______,_______,BL_DEC, BL_TOGG,BL_INC, _______,KC_VOLD,KC_VOLU,KC_MUTE,_______,KC_BTN1, KC_MS_U, KC_BTN2, \
_______,_______,_______, _______, _______,_______,_______,KC_MS_L,KC_MS_D, KC_MS_R)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case MAC_UE:
if(keyboard_report->mods & MOD_BIT(KC_LSFT)) {
clear_keyboard();
SEND_STRING(SS_LALT("u") SS_LSFT("u"));
} else {
SEND_STRING(SS_LALT("u")"u");
}
return false;
case MAC_AE:
if(keyboard_report->mods & MOD_BIT(KC_LSFT)) {
clear_keyboard();
SEND_STRING(SS_LALT("u") SS_LSFT("a"));
} else {
SEND_STRING(SS_LALT("u")"a");
}
return false;
case MAC_OE:
if(keyboard_report->mods & MOD_BIT(KC_LSFT)) {
clear_keyboard();
SEND_STRING(SS_LALT("u") SS_LSFT("o"));
} else {
SEND_STRING(SS_LALT("u")"o");
}
return false;
case MAC_SS:
SEND_STRING(SS_LALT("s"));
return false;
}
}
return true;
};