#pragma once
#include "quantum.h"
#define LAYOUT_horizontal( \
K00, K01, K02, K03, \
K10, K11, K12, K13, \
K20, K21, K22, K23 \
) { \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, K13 }, \
{ K20, K21, K22, K23 } \
}
#define LAYOUT_vertical_right( \
K20, K10, K00, \
K21, K11, K01, \
K22, K12, K02, \
K23, K13, K03 \
) { \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, K13 }, \
{ K20, K21, K22, K23 } \
}
#define LAYOUT_vertical_left( \
K03, K13, K23, \
K02, K12, K22, \
K01, K11, K21, \
K00, K10, K20 \
) { \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, K13 }, \
{ K20, K21, K22, K23 } \
}
#define LAYOUT LAYOUT_horizontal