#pragma once
#include "quantum.h"
#define LAYOUT_all( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k41, \
k11, k12, k13, k14, k15, k16, k17, k18, k19, k20, k21, k22, \
k23, k24, k25, k26, k27, k28, k29, k30, k31, k32, k33,\
k34, k35, k36, k37, k38, k39, k40 \
) \
{ \
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10}, \
{k11, k12, k13, k14, k15, k16, k17, k18, k19, k20, k21}, \
{k22, k23, k24, k25, k26, k27, k28, k29, k30, k31, k32}, \
{k33, k34, k35, KC_NO,k36, KC_NO, k37, k38, k39, k40, k41}, \
}
#define LAYOUT_ansi( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k41, \
k11, k12, k13, k14, k15, k16, k17, k18, k19, k20, k21, \
k22, k23, k24, k25, k26, k27, k28, k29, k30, k32,\
k33, k34, k35, k38, k39, k40 \
) \
{ \
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10}, \
{k11, k12, k13, k14, k15, k16, k17, k18, k19, k20, k21}, \
{k22, k23, k24, k25, k26, k27, k28, k29, k30, KC_NO, k32}, \
{k33, k34, k35, KC_NO, KC_NO, KC_NO, k38, KC_NO, k39, k40, k41}, \
}