/* Copyright 2020 SithLord
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "quantum.h"

/* This is a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */
#define LAYOUT( \
    k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a,	\
    k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k0b, k1b,    \
	k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b,	\
	k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b,	\
	k40, k41, k42, k43, k44,      k46,      k48, k49, k4a, k4b \
) { \
    { k00, k01, k02, k03,  k04, k05,   k06,  k07,  k08, k09, k0a, k0b }, \
    { k10, k11, k12, k13,  k14, k15,   k16,  k17,  k18, k19, k1a, k1b },  \
	{ k20, k21, k22, k23,  k24, k25,   k26,  k27,  k28, k29, k2a, k2b },  \
	{ k30, k31, k32, k33,  k34, k35,   k36,  k37,  k38, k39, k3a, k3b },  \
	{ k40, k41, k42, k43,  k44, KC_NO, k46, KC_NO, k48, k49, k4a, k4b }  \
}