#pragma once
#include "quantum.h"
#define LAYOUT_ortho_5x4( \
KA1, KA2, KA3, KA4, \
KB1, KB2, KB3, KB4, \
KC1, KC2, KC3, KC4, \
KD1, KD2, KD3, KD4, \
KE1, KE2, KE3, KE4 \
) \
{ \
{ KA1, KA2, KA3, KA4 }, \
{ KB1, KB2, KB3, KB4 }, \
{ KC1, KC2, KC3, KC4 }, \
{ KD1, KD2, KD3, KD4 }, \
{ KE1, KE2, KE3, KE4 } \
}
#define LAYOUT_numpad_5x4( \
KA1, KA2, KA3, KA4, \
KB1, KB2, KB3, KB4, \
KC1, KC2, KC3, \
KD1, KD2, KD3, KD4, \
KE1, KE3 \
) \
{ \
{ KA1, KA2, KA3, KA4 }, \
{ KB1, KB2, KB3, KB4 }, \
{ KC1, KC2, KC3, KC_NO }, \
{ KD1, KD2, KD3, KD4 }, \
{ KE1, KC_NO, KE3, KC_NO } \
}