/* Copyright 2020 Brandon Schlack
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "brandonschlack.h"
/**
* Layer Names
*
* Layers mostly used for macro keys
*/
#define _REEDER _M1
#define _NAV _M2
#define _MOUSE _M3
/**
* Keycodes & Macros
*/
#define TG_BASE TO(_BASE)
#define TG_REDR TO(_REEDER)
#define TG_NAV TO(_NAV)
#define TG_MOUS TO(_MOUSE)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/**
* Base
* ┌───┬┬┬─────┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
* │Esc│││Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │{ [│} ]│Bck│
* ├───┼┼┼─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤
* │PgU│││HyEsc │ A │ S │ D │ F │ G │ H │ J │ K │ L │: ;│" '│ Enter│
* ├───┼┼┼──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴──┬───┤
* │PgD│││Shift │ Z │ X │ C │ V │ B │ N │ M │< ,│> .│? /│Shft│ Fn│
* ├───┼┼┼┬┬┬┬┬┬┬┬┴──┬┴───┴┬──┴───┴─┬─┴───┴───┴┬──┴──┬┴──┬┼┬┬┬┬┼┬┬┬┤
* │End│││││││││││Opt│Cmd │ │ │ Cmd│Ctl│││││││││││
* └───┴┴┴┴┴┴┴┴┴┴┴───┴─────┴────────┴──────────┴─────┴───┴┴┴┴┴┴┴┴┴┴┘
*/
[_BASE] = LAYOUT_default(
KC_ESC, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_PGUP, HY_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_PGDN, KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, PLY_FN1, \
KC_END, KC_LOPT, KC_LCMD, SPC_RAI, SPC_RAI, KC_RCMD, KC_RCTL \
),
/**
* Reeder
* ┌───┬┬┬─────┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
* │ P │││ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├───┼┼┼─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤
* │ K │││ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├───┼┼┼──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴──┬───┤
* │ J │││ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├───┼┼┼┬┬┬┬┬┬┬┬┴──┬┴───┴┬──┴───┴─┬─┴───┴───┴┬──┴──┬┴──┬┼┬┬┬┬┼┬┬┬┤
* │ N │││││││││││ │ │ │ │ │ │││││││││││
* └───┴┴┴┴┴┴┴┴┴┴┴───┴─────┴────────┴──────────┴─────┴───┴┴┴┴┴┴┴┴┴┴┘
*/
[_REEDER] = LAYOUT_default( \
KC_P, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_K, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_J, _______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_N, _______, _______, _______, _______, _______, _______ \
),
/**
* Nav
* ┌───┬┬┬─────┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
* │ → │││ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├───┼┼┼─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤
* │ ↑ │││ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├───┼┼┼──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴──┬───┤
* │ ↓ │││ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├───┼┼┼┬┬┬┬┬┬┬┬┴──┬┴───┴┬──┴───┴─┬─┴───┴───┴┬──┴──┬┴──┬┼┬┬┬┬┼┬┬┬┤
* │ ← │││││││││││ │ │ │ │ │ │││││││││││
* └───┴┴┴┴┴┴┴┴┴┴┴───┴─────┴────────┴──────────┴─────┴───┴┴┴┴┴┴┴┴┴┴┘
*/
[_NAV] = LAYOUT_default( \
KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_DOWN, _______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_LEFT, _______, _______, _______, _______, _______, _______ \
),
/**
* Mouse
* ┌───┬┬┬─────┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
* │WhU│││ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├───┼┼┼─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤
* │ ↑ │││ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├───┼┼┼──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴──┬───┤
* │ ↓ │││ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├───┼┼┼┬┬┬┬┬┬┬┬┴──┬┴───┴┬──┴───┴─┬─┴───┴───┴┬──┴──┬┴──┬┼┬┬┬┬┼┬┬┬┤
* │WhD│││││││││││ │ │ │ │ │ │││││││││││
* └───┴┴┴┴┴┴┴┴┴┴┴───┴─────┴────────┴──────────┴─────┴───┴┴┴┴┴┴┴┴┴┴┘
*/
[_MOUSE] = LAYOUT_default( \
MC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_DOWN, _______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
MC_WH_D, _______, _______, _______, _______, _______, _______ \
),
/**
* Lower
* ┌───┬┬┬─────┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
* │Nxt│││Del │BrD│BrU│Msn│LHP│ │ │ │ │ │ │ ↑ │Mut│SlD│
* ├───┼┼┼─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤
* │VlU│││HyCaps│ │ │NxW│PvT│Bck│Fwd│NxT│ │ │ ← │ → │ Play │
* ├───┼┼┼──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴──┬───┤
* │VlD│││ │ │ │ │1PX│1Ps│ │ │ │ │ ↓ │ │ │
* ├───┼┼┼┬┬┬┬┬┬┬┬┴──┬┴───┴┬──┴───┴─┬─┴───┴───┴┬──┴──┬┴──┬┼┬┬┬┬┼┬┬┬┤
* │Prv│││││││││││ │ │ │ │ │ │││││││││││
* └───┴┴┴┴┴┴┴┴┴┴┴───┴─────┴────────┴──────────┴─────┴───┴┴┴┴┴┴┴┴┴┴┘
*/
[_LOWER] = LAYOUT_default( \
KC_MNXT, KC_DELT, KC_BRMD, KC_BRMU, MC_MSSN, MC_LHPD, _______, _______, _______, _______, _______, _______, KC_UP, KC_MUTE, MC_SLPD, \
KC_VOLU, HY_CAPS, _______, _______, NXT_WIN, PRV_TAB, MC_BACK, MC_FWRD, NXT_TAB, _______, _______, KC_LEFT, KC_RGHT, KC_MPLY, \
KC_VOLD, _______, XXXXXXX, _______, _______, _______, PX_AFLL, OP_AFLL, _______, _______, _______, _______, KC_DOWN, _______, _______, \
KC_MPRV, _______, _______, _______, _______, _______, _______ \
),
/**
* Raise
* ┌───┬┬┬─────┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
* │Hom│││~ ` │! 1│@ 2│# 3│$ 4│% 5│^ 6│& 7│* 8│( 9│) 0│_ -│+ =│ │
* ├───┼┼┼─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤
* │PgU│││ │ F1│ F2│ F3│ F4│ F5│ F6│_ -│+ =│ │ │ │ │
* ├───┼┼┼──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴──┬───┤
* │PgD│││ │ F7│ F8│ F9│F10│F11│F12│ │ │ │| \│ │ │
* ├───┼┼┼┬┬┬┬┬┬┬┬┴──┬┴───┴┬──┴───┴─┬─┴───┴───┴┬──┴──┬┴──┬┼┬┬┬┬┼┬┬┬┤
* │End│││││││││││ │ │ │ │ │ │││││││││││
* └───┴┴┴┴┴┴┴┴┴┴┴───┴─────┴────────┴──────────┴─────┴───┴┴┴┴┴┴┴┴┴┴┘
*/
[_RAISE] = LAYOUT_default( \
KC_HOME, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, \
KC_PGUP, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, _______, _______, _______, _______, \
KC_PGDN, _______, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, KC_BSLS, _______, _______, \
KC_END, _______, _______, _______, _______, _______, _______ \
),
/**
* Adjust
* ┌───┬┬┬─────┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
* │Bse│││Make │ │ │EEP│RST│ │ │ │ │ │ │ │ │ │
* ├───┼┼┼─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤
* │Rdr│││ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├───┼┼┼──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴──┬───┤
* │Nav│││ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├───┼┼┼┬┬┬┬┬┬┬┬┴──┬┴───┴┬──┴───┴─┬─┴───┴───┴┬──┴──┬┴──┬┼┬┬┬┬┼┬┬┬┤
* │Mse│││││││││││ │ │ │ │ │ │││││││││││
* └───┴┴┴┴┴┴┴┴┴┴┴───┴─────┴────────┴──────────┴─────┴───┴┴┴┴┴┴┴┴┴┴┘
*/
[_ADJUST] = LAYOUT_default( \
TG_BASE, QM_MAKE, _______, _______, EEP_RST, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
TG_REDR, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
TG_NAV, _______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
TG_MOUS, _______, _______, _______, _______, _______, _______ \
),
};
void keyboard_post_init_keymap(void) {
rgblight_disable_noeeprom();
}
layer_state_t layer_state_set_keymap(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}