#pragma once
#include "quantum.h"
#define LAYOUT( \
K00, K01, K02, K0B, K0D, K0E, K0F, \
K10, K11, K03, K04, K05, K06, K07, K08, K09, K0A, K1B, K1D, K1E, K1F, \
K20, K21,K12, K13, K14, K15, K16, K17, K18, K19, K1A, K2B, K2D, K2E, K2F, \
K30, K31,K22, K23, K24, K25, K26, K27, K28, K29, K3B, K3D, K3E, K3F, \
K40, K32, K33, K34, K35, K36, K37, K38, K39, K4B, K4D, K4E, K4F, \
K42, K44, K45, K46, K47, K48 \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0D, K0E, K0F, }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1D, K1E, K1F, }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, KC_NO, K2B, K2D, K2E, K2F, }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, KC_NO, K3B, K3D, K3E, K3F, }, \
{ K40, KC_NO, K42, KC_NO, K44, K45, K46, K47, K48, KC_NO, KC_NO, K4B, K4D, K4E, K4F } \
}