#include "drakon.h"
char wpm_str[10];
bool encoder_update_kb(uint8_t index, bool clockwise) {
    if (!encoder_update_user(index, clockwise)) return false;
        if (clockwise) {
            tap_code(KC_VOLU);
        } else {
            tap_code(KC_VOLD);
        }
    return true;
}
#ifdef OLED_DRIVER_ENABLE
enum Layer_names {
_Base,
_FN,
_Lyr2
};
__attribute__((weak))
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
    return OLED_ROTATION_90;  
}
static void render_status(void) {
        oled_set_cursor(0,10);
    oled_write_P(PSTR("Lyr: "), false);
    switch (get_highest_layer(layer_state)) {
        case _Base:
            oled_write_P(PSTR("Base\n"), false);
            break;
        case _FN:
            oled_write_P(PSTR("FN\n"), false);
            break;
        case _Lyr2:
            oled_write_P(PSTR("Lyr2\n"), false);
            break;
        default:
                        oled_write_ln_P(PSTR("Undefined"), false);
    }
        led_t led_state = host_keyboard_led_state();
    oled_set_cursor(0,12);
    oled_write_P(led_state.caps_lock ? PSTR("CAP ") : PSTR("    "), false);
}
#define IDLE_FRAMES 5
#define IDLE_SPEED 40 
#define TAP_FRAMES 2
#define TAP_SPEED 60 
#define ANIM_FRAME_DURATION 200 
#define ANIM_SIZE 128 
uint32_t anim_timer = 0;
uint32_t anim_sleep = 0;
uint8_t current_idle_frame = 0;
uint8_t current_tap_frame = 0;
static void render_anim(void) {
    static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = {
        {
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xc0, 0x60, 0x30, 0x18, 0x60,
        0xc0, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0xc0, 0x20, 0x10, 0x0c, 0x06, 0x03, 0x81, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x01, 0x01, 0x03, 0x06, 0x04, 0x0c, 0x18, 0x10, 0x18, 0x08, 0xf8, 0x00, 0x00, 0x00,
        0x00, 0x3e, 0x23, 0x20, 0x20, 0x20, 0x30, 0x10, 0x10, 0x10, 0x30, 0x21, 0x21, 0x63, 0x43, 0x42,
        0xc0, 0x80, 0x88, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x73, 0xc0, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x05, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x06, 0x04, 0x0c, 0x08, 0x0b, 0x08, 0x00
        },
        {
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x60, 0x30, 0x10, 0x08, 0x04, 0x04, 0x06, 0x01, 0x01, 0x06,
        0x04, 0x0c, 0x08, 0x18, 0x10, 0x30, 0x20, 0x40, 0xc0, 0x80, 0x80, 0x80, 0xc0, 0xc0, 0x00, 0x00,
        0xe0, 0x98, 0x04, 0x03, 0x01, 0x80, 0x80, 0x80, 0x80, 0x84, 0x86, 0x80, 0x08, 0x18, 0x10, 0x00,
        0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x78, 0x87, 0x00, 0x00,
        0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x02,
        0x02, 0x02, 0x0e, 0x3e, 0x20, 0x20, 0x20, 0x10, 0x10, 0x18, 0x18, 0x10, 0x10, 0x33, 0x3e, 0x00
        },
        {
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xc0, 0x60, 0x30, 0x18, 0x60,
        0xc0, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0xc0, 0x20, 0x10, 0x0c, 0x06, 0x03, 0x81, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x01, 0x01, 0x03, 0x06, 0x04, 0x0c, 0x18, 0x10, 0x18, 0x08, 0xf8, 0x00, 0x00, 0x00,
        0x00, 0x3e, 0x23, 0x20, 0x20, 0x20, 0x30, 0x10, 0x10, 0x10, 0x30, 0x21, 0x21, 0x63, 0x43, 0x42,
        0xc0, 0x80, 0x88, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x73, 0xc0, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x05, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x06, 0x04, 0x0c, 0x08, 0x0b, 0x08, 0x00
        },
        {
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x60, 0x30, 0x10, 0x08, 0x04, 0x04, 0x06, 0x01, 0x01, 0x06,
        0x04, 0x0c, 0x08, 0x18, 0x10, 0x30, 0x20, 0x40, 0xc0, 0x80, 0x80, 0x80, 0xc0, 0xc0, 0x00, 0x00,
        0xe0, 0x98, 0x04, 0x03, 0x01, 0x80, 0x80, 0x80, 0x80, 0x84, 0x86, 0x80, 0x08, 0x18, 0x10, 0x00,
        0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x78, 0x87, 0x00, 0x00,
        0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x02,
        0x02, 0x02, 0x0e, 0x3e, 0x20, 0x20, 0x20, 0x10, 0x10, 0x18, 0x18, 0x10, 0x10, 0x33, 0x3e, 0x00
        },
        {
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xc0, 0x60, 0x30, 0x18, 0x60,
        0xc0, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0xc0, 0x20, 0x10, 0x0c, 0x06, 0x03, 0x81, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x01, 0x01, 0x03, 0x06, 0x04, 0x0c, 0x18, 0x10, 0x18, 0x08, 0xf8, 0x00, 0x00, 0x00,
        0x00, 0x3e, 0x23, 0x20, 0x20, 0x20, 0x30, 0x10, 0x10, 0x10, 0x30, 0x21, 0x21, 0x63, 0x43, 0x42,
        0xc0, 0x80, 0x88, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x73, 0xc0, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x05, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x06, 0x04, 0x0c, 0x08, 0x0b, 0x08, 0x00
        }
    };
    static const char PROGMEM prep[][ANIM_SIZE] = {
        {
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x40, 0x30, 0x18, 0x0c, 0x38,
        0x60, 0xc0, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0xf8, 0x18, 0x0c, 0x0c, 0x38, 0x0c, 0x06, 0x03, 0x01, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x01, 0x03, 0x02, 0x06, 0x04, 0x08, 0x18, 0x30, 0x18, 0x18, 0xf8, 0x00, 0x00,
        0x00, 0x07, 0x0c, 0x18, 0x18, 0x10, 0x10, 0x10, 0x20, 0x60, 0x61, 0x41, 0x42, 0xc2, 0x86, 0x84,
        0x80, 0x00, 0x00, 0x18, 0x10, 0xfc, 0x02, 0x02, 0x04, 0x1c, 0x00, 0x00, 0x3e, 0xe1, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01,
        0x01, 0x03, 0x03, 0x02, 0x06, 0x07, 0x06, 0x0c, 0x0c, 0x0c, 0x10, 0x10, 0x30, 0x20, 0x3f, 0x00
        }
    };
    static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE] = {
        {
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x40, 0x30, 0x18, 0x0c, 0x38,
        0x60, 0xc0, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0xfe, 0xfe, 0x80, 0xc0, 0x60, 0x18, 0x0c, 0x02, 0x01, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x01, 0x01, 0x03, 0x06, 0x04, 0x08, 0x10, 0x10, 0x18, 0x08, 0xfc, 0x00, 0x00,
        0xf9, 0xff, 0xe3, 0xe0, 0xc0, 0x40, 0x60, 0x20, 0x20, 0x60, 0x41, 0x40, 0xc3, 0x82, 0x86, 0x04,
        0x00, 0x00, 0x00, 0x18, 0x18, 0xfc, 0x06, 0x06, 0x04, 0x38, 0x00, 0x00, 0x1c, 0xe7, 0x00, 0x00,
        0xf0, 0xfc, 0x03, 0x00, 0x01, 0x07, 0x7c, 0x78, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01,
        0x01, 0x03, 0x02, 0x02, 0x06, 0x07, 0x04, 0x0c, 0x08, 0x08, 0x18, 0x10, 0x30, 0x21, 0x3f, 0x38
        },
        {
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x60, 0x30, 0x18, 0x0c, 0x38,
        0x60, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0xe0, 0xf8, 0x04, 0x04, 0x0c, 0x3c, 0x06, 0x03, 0x01, 0xc0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x01, 0x01, 0x03, 0x02, 0x06, 0x0c, 0x18, 0x98, 0x08, 0x0c, 0xfc, 0x00, 0x00,
        0x03, 0x07, 0x04, 0x0c, 0x08, 0x08, 0x18, 0x10, 0x10, 0x30, 0x20, 0x20, 0x61, 0x43, 0x43, 0xc2,
        0x80, 0x80, 0x80, 0x8c, 0x80, 0x00, 0x00, 0xe0, 0xf8, 0x7e, 0x3f, 0x1f, 0x1f, 0x7d, 0x80, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xe0, 0xe0, 0xe0, 0xf0, 0xf0, 0x70,
        0x30, 0x38, 0x19, 0x0f, 0x1e, 0x1c, 0x79, 0xf8, 0xe8, 0xc4, 0x84, 0x08, 0x08, 0x18, 0x1f, 0x1c
        },
    };
        void animation_phase(void) {
        if(get_current_wpm() <=IDLE_SPEED){
            current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES;
            oled_write_raw_P(idle[abs((IDLE_FRAMES-1)-current_idle_frame)], ANIM_SIZE);
         }
         if(get_current_wpm() >IDLE_SPEED && get_current_wpm() <TAP_SPEED){
                          oled_write_raw_P(prep[0], ANIM_SIZE);           }
         if(get_current_wpm() >=TAP_SPEED){
             current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES;
             oled_write_raw_P(tap[abs((TAP_FRAMES-1)-current_tap_frame)], ANIM_SIZE);
         }
    }
    if(get_current_wpm() != 000) {
        oled_on();         if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
            anim_timer = timer_read32();
            animation_phase();
        }
        anim_sleep = timer_read32();
    } else {
        if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
            oled_off();
        } else {
            if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
                anim_timer = timer_read32();
                animation_phase();
            }
        }
    }
}
__attribute__((weak))
void oled_task_user(void) {
        render_anim();
        oled_set_cursor(0,6);
        sprintf(wpm_str, "       WPM: %03d", get_current_wpm());
        oled_set_cursor(0,5);
        oled_write(wpm_str, false);
        render_status();
    }
#endif