#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
BACKLIT
};
#define KC_L1 LOWER
#define KC_L2 RAISE
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,------------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = |
* |------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] |
* |------+------+------+------+------+-------------+------+------+------+------+------+------|
* | ` | A | S | D | F | G | H | J | K | L | ; | ' | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | Up |
* |------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Hyper| Ctrl | Alt | GUI |Lower | Space |Raise | Bksp |Shift | Left | Down |Right |
* `------------------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT(
//,--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------.
KC_ESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS ,KC_EQL ,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_LBRC ,KC_RBRC ,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_GRV ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_QUOT ,KC_BSLS ,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_ENT ,KC_UP ,
//|--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+--------+--------|
KC_HYPR ,KC_LCTL ,KC_LALT ,KC_LGUI ,KC_L1 , KC_SPC ,KC_L2 ,KC_BSPC ,KC_RSFT ,KC_LEFT ,KC_RGHT ,KC_DOWN
//`--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+--------+--------'
),
/* Colemak
* ,------------------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Del | |
* |------+------+------+------+------+-------------+------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " | |
* |------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | |
* `------------------------------------------------------------------------------------------'
*/
[_COLEMAK] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, _______,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL , _______,
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, _______,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , _______,
BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______
),
/* Dvorak
* ,------------------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | " | , | . | P | Y | F | G | C | R | L | Del | |
* |------+------+------+------+------+-------------+------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / | |
* |------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | |
* `------------------------------------------------------------------------------------------'
*/
[_DVORAK] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, _______,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL , _______,
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, _______,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , _______,
BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______
),
/* Lower
* ,------------------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp | |
* |------+------+------+------+------+-------------+------+------+------+------+------+------|
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del | |
* |------+------+------+------+------+-------------+------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play | |
* `------------------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, _______,
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL , _______,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, _______,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______
),
/* Raise
* ,------------------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------|
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del | |
* |------+------+------+------+------+-------------+------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ | |
* |------+------+------+------+------+------|------+------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play | |
* `------------------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, _______,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL , _______,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, _______,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______
),
/* Adjust (Lower + Raise)
* ,------------------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | Reset| | | | | | | | | | Del | |
* |------+------+------+------+------+-------------+------+------+------+------+------+------|
* | | | |Audoff|Aud on|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | | |
* |------+------+------+------+------+------|------+------+------+------+------+------+------|
* | |Voice-|Voice+|Musoff|Mus on| | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `------------------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 , _______,
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL , _______,
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, _______,
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = {
{NOTE_B5, 20},
{NOTE_B6, 8},
{NOTE_DS6, 20},
{NOTE_B6, 8}
};
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
}
return true;
};
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_SONG(tone_startup);
}
void shutdown_user()
{
PLAY_SONG(tone_goodbye);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_SONG(music_scale);
}
#endif