/* Copyright 2019 ENDO Katsuhiro <ka2hiro@kagizaraya.jp>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#pragma once

#include "quantum.h"

/* This a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */
#define LAYOUT( \
    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K10, \
    K11, K12, K13, K14, K15, K16, K17, K18, K19, K20, K21, \
    K22, K23, K24, K25, K26, K27, K28, K29, K30, K31, K32, \
              K33, K34, K35, K36, K37, K38, K39   \
) \
{ \
    { K00,   K01,   K02,   K03,   K04,   K05,   K06,   K07,   K08,   K09,   K10 }, \
    { K11,   K12,   K13,   K14,   K15,   K16,   K17,   K18,   K19,   K20,   K21 }, \
    { K22,   K23,   K24,   K25,   K26,   K27,   K28,   K29,   K30,   K31,   K32 }, \
    { KC_NO, KC_NO, K33,   K34,   K35,   K36,   K37,   K38,   K39,   KC_NO, KC_NO } \
}