#include QMK_KEYBOARD_H
#include "keymap_extras/keymap_german.h"
#define _DL 0
#define _FUN 1
#define _LED 2
#define ______ KC_TRNS
#define RGB_MI RGB_MODE_FORWARD
#define RGB_MD RGB_MODE_REVERSE
#define RGB_ST RGB_M_P
#define MONKEY LCTL(LALT(KC_DEL))
#define SPECIAL LT(_FUN, DE_CIRC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DL] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, DE_SS, DE_ACUT, ______, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, DE_Z, KC_U, KC_I, KC_O, KC_P, DE_UE, DE_PLUS, ______, \
SPECIAL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, DE_OE, DE_AE, DE_HASH, KC_ENT, \
KC_LSFT, DE_LESS, DE_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, DE_MINS, KC_RSFT, MONKEY, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC , ______, KC_ALGR, TG(_LED), KC_RCTL ),
[_FUN] = LAYOUT(
______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ______, KC_DEL, \
______, KC_PGUP, KC_UP, KC_PGDN, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, KC_LEFT, KC_DOWN, KC_RIGHT, KC_HOME, ______, ______, KC_END, ______, ______, ______, ______, ______, ______, \
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_UP, ______, \
______, ______, ______, ______ , ______, KC_LEFT, KC_DOWN, KC_RIGHT ),
[_LED] = LAYOUT(
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, RESET, \
______, RGB_TOG, RGB_MI, RGB_MD, RGB_ST, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, RGB_VAI, RGB_VAD, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, ______, ______ , ______, ______, TG(_LED), ______ ),
};