#include QMK_KEYBOARD_H
enum layer_names {
BASE,
FN1
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
MO(FN1), KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_SPC
),
[FN1] = LAYOUT_all(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
_______, RGB_TOG, RGB_VAI, RGB_MOD, RGB_HUI, _______,
_______, _______, RGB_VAD, RGB_RMOD,RGB_HUD, _______,
_______, _______, _______, _______, _______
),
};