#include QMK_KEYBOARD_H
#include "raw_hid.h"
#define RAW_EPSIZE 8
#include <stdio.h>
#include "cwebster2.h"
#ifdef WPM_ENABLE
char wpm_str[10];
uint16_t wpm_graph_timer = 0;
#endif
#ifdef COMBO_ENABLE
enum combos {
ZX_COPY,
CV_PASTE
};
const uint16_t PROGMEM copy_combo[] = { KC_Z, KC_X, COMBO_END };
const uint16_t PROGMEM paste_combo[] = { KC_C, KC_V, COMBO_END };
combo_t key_combos[COMBO_COUNT] = {
[ZX_COPY] = COMBO(copy_combo, LCTL_T(KC_C)),
[CV_PASTE] = COMBO(paste_combo, LCTL_T(KC_V))
};
#endif
#define LAYOUT_kyria_base( \
L01, L02, L03, L04, L05, R05, R04, R03, R02, R01, \
L11, L12, L13, L14, L15, R15, R14, R13, R12, R11, \
L21, L22, L23, L24, L25, R25, R24, R23, R22, R21, \
L33, L34, L35, R35, R34, R33 \
) \
LAYOUT_kyria_wrapper ( \
KC_GRV, L01, L02, L03, L04, L05, R05, R04, R03, R02, R01, KC_BSLS, \
KC_CTLBS, L11, L12, L13, L14, L15, R15, R14, R13, R12, R11, KC_QUOT, \
KC_EQL, L21, L22, L23, L24, L25, KC_LCCL, KC_LGUI, KC_ALTCL, KC_LSFT, R25, R24, R23, R22, R21, KC_MINS, \
SCMD_T(KC_LBRC), C_S_T(KC_MINS), L33, L34, L35, R35, R34, R33, TO(_GAME), KC_PSCR \
)
#define LAYOUT_kyria_base_wrapper(...) LAYOUT_kyria_base(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_kyria_base_wrapper(
_______QWERTY_L1______, _______QWERTY_R1______,
_______QWERTY_L2______, _______QWERTY_R2______,
_______QWERTY_L3______, _______QWERTY_R3______,
_______THUMBS_L_______, _______THUMBS_R_______
),
[_COLEMAK] = LAYOUT_kyria_wrapper(
KC_GRV, _______COLEMAK_L1_____, _______COLEMAK_R1_____, KC_BSLS,
KC_CTLBS, _______COLEMAK_L2_____, _______COLEMAK_R2_____, KC_SCLN,
KC_EQL, _______COLEMAK_L3_____, KC_LCCL, KC_LGUI, KC_ALTCL, KC_LSFT, _______COLEMAK_R3_____, KC_MINS,
SCMD_T(KC_LBRC), C_S_T(KC_MINS), _______THUMBS_L_______, _______THUMBS_R_______, TO(_QWERTY), KC_PSCR
),
[_GAME] = LAYOUT_kyria_wrapper(
KC_GRV, _______QWERTY_L1______, _______QWERTY_R1______, KC_BSLS,
KC_CTLBS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, _______QWERTY_L3______, KC_LCCL, KC_LALT, KC_ALTCL, KC_LSFT, _______QWERTY_R3______, KC_MINS,
KC_EQL, KC_0, _______NAKED_L___T____, _______THUMBS_R_______, TO(_COLEMAK), KC_F12
),
[_FN] = LAYOUT_kyria_base_wrapper(
_______FN_______L1____, _______INACTIVE_R1____,
_______FN_______L2____, _______INACTIVE_R2____,
_______FN_______L3____, _______NAV______R2____,
_______FN________T____, _______INACTIVE__T____
),
[_SYMBOLS] = LAYOUT_kyria_base_wrapper(
_______SYM______L1____, _______INACTIVE_R1____,
_______SYM______L2____, _______INACTIVE_R2____,
_______SYM______L3____, _______INACTIVE_R3____,
_______SYM_______T____, _______INACTIVE__T____
),
[_NUM] = LAYOUT_kyria_base_wrapper(
_______NUM______L1____, _______INACTIVE_R1____,
_______NUM______L2____, _______INACTIVE_R2____,
_______NUM______L3____, _______INACTIVE_R3____,
_______NUM_______T____, _______INACTIVE__T____
),
[_NAV] = LAYOUT_kyria_base_wrapper(
_______INACTIVE_L1____, _______NAV______R1____,
_______INACTIVE_L2____, _______NAV______R2____,
_______INACTIVE_L3____, _______NAV______R3____,
_______INACTIVE__T____, _______NAV_______T____
),
[_MOUSE] = LAYOUT_kyria_base_wrapper(
_______INACTIVE_L1____, _______MOUSE____R1____,
_______INACTIVE_L2____, _______MOUSE____R2____,
_______INACTIVE_L3____, _______MOUSE____R3____,
_______INACTIVE__T____, _______MOUSE_____T____
),
[_MEDIA] = LAYOUT_kyria_base_wrapper(
_______INACTIVE_L1____, _______MEDIA____R1____,
_______INACTIVE_L2____, _______MEDIA____R2____,
_______INACTIVE_L3____, _______MEDIA____R3____,
_______INACTIVE__T____, _______MEDIA_____T____
),
};
#ifdef RAW_ENABLE
static void send_layer_via_hid(int layer) {
uint8_t data[RAW_EPSIZE];
data[0] = 1;
data[1] = layer;
raw_hid_send(data, sizeof(data));
return;
}
#endif
#ifdef RGBLIGHT_LAYERS
const rgblight_segment_t PROGMEM my_qwerty_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 20, HSV_AZURE} );
const rgblight_segment_t PROGMEM my_colemak_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 20, HSV_BLUE} );
const rgblight_segment_t PROGMEM my_game_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 20, HSV_RED} );
const rgblight_segment_t PROGMEM my_fn_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 20, HSV_PINK} );
const rgblight_segment_t PROGMEM my_symbols_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 20, HSV_GREEN} );
const rgblight_segment_t PROGMEM my_num_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 20, HSV_CORAL} );
const rgblight_segment_t PROGMEM my_nav_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 20, HSV_GOLDENROD} );
const rgblight_segment_t PROGMEM my_mouse_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 20, HSV_TURQUOISE} );
const rgblight_segment_t PROGMEM my_media_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 20, HSV_MAGENTA} );
const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 3, HSV_RED},
{7, 1, HSV_RED},
{10, 3, HSV_RED},
{17, 1, HSV_RED}
);
const rgblight_segment_t PROGMEM my_shift_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{3, 1, HSV_RED},
{13, 1, HSV_RED}
);
const rgblight_segment_t PROGMEM my_ctrl_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{4, 1, HSV_ORANGE},
{14, 1, HSV_ORANGE}
);
const rgblight_segment_t PROGMEM my_alt_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{5, 1, HSV_GOLD},
{15, 1, HSV_GOLD}
);
const rgblight_segment_t PROGMEM my_gui_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{9, 1, HSV_SPRINGGREEN},
{19, 1, HSV_SPRINGGREEN}
);
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
my_colemak_layer,
my_qwerty_layer,
my_game_layer,
my_fn_layer,
my_symbols_layer,
my_num_layer,
my_nav_layer,
my_mouse_layer,
my_media_layer,
my_capslock_layer,
my_shift_layer,
my_ctrl_layer,
my_alt_layer,
my_gui_layer
);
void matrix_scan_keymap(void) {
uint8_t mods = mod_config(get_mods());
rgblight_set_layer_state(10, mods & MOD_MASK_SHIFT);
rgblight_set_layer_state(11, mods & MOD_MASK_CTRL);
rgblight_set_layer_state(12, mods & MOD_MASK_ALT);
rgblight_set_layer_state(13, mods & MOD_MASK_GUI);
}
#endif
void keyboard_post_init_user(void) {
rgblight_sethsv_noeeprom(HSV_BLUE);
keyboard_post_init_rgb();
#ifdef RGBLIGHT_LAYERS
rgblight_layers = my_rgb_layers;
#else
rgblight_sethsv_noeeprom(HSV_BLUE);
#endif
}
layer_state_t layer_state_set_user(layer_state_t state) {
#ifdef RGBLIGHT_LAYERS
for (int i = _QWERTY; i < __LAST; i++) {
rgblight_set_layer_state(i, layer_state_cmp(state, i));
}
# ifdef RAW_ENABLE
send_layer_via_hid(state);
# endif
#endif
return state;
}
#ifdef RGBLIGHT_LAYERS
bool led_update_user(led_t led_state) {
rgblight_set_layer_state(9, led_state.caps_lock);
return true;
}
#endif
#ifdef OLED_DRIVER_ENABLE
void suspend_power_down_user() {
oled_clear();
oled_off();
}
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
return OLED_ROTATION_180;
}
static void render_logo(void) {
static const char PROGMEM qmk_logo[] = {
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
static const char PROGMEM logo[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x20, 0x60, 0xe0, 0xf0, 0xfe, 0xfe, 0xf0, 0x60, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x0c, 0x1c, 0x3c, 0x7c, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0x7c, 0xf8, 0xe0, 0x60, 0x20, 0x10, 0x10, 0x0c, 0x0f, 0x09, 0x08, 0x00, 0x09, 0x9b, 0x5c, 0x50, 0x10, 0x20, 0x40, 0xe0, 0xf8, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0x78, 0x38, 0x38, 0x10, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x03, 0x03, 0x03, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x1f, 0x1f, 0x1f, 0x1f, 0x17, 0x15, 0x3d, 0xef, 0xaf, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x10, 0x00, 0x02, 0x02, 0x01, 0x01, 0x00, 0x00, 0x10, 0x00, 0x00, 0x40, 0xa0, 0xbf, 0xff, 0x3f, 0x3f, 0x3f, 0x1f, 0x1f, 0x1f, 0x1f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x03, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
oled_write_raw_P(logo, sizeof(logo));
oled_advance_page(false);
oled_advance_page(false);
oled_advance_page(false);
oled_advance_page(false);
oled_write_P(qmk_logo, false);
#ifdef COMBO_ENABLE
oled_write_P(PSTR("Combos enabled: "), false);
if (is_combo_enabled()) {
oled_write_P(PSTR("Yes\n"), false);
} else {
oled_write_P(PSTR("No\n"), false);
}
#endif
#ifdef SPLIT_MODS_ENABLE
uint8_t mods = get_mods() | get_weak_mods();
oled_write_P((mods & MOD_MASK_GUI) ? PSTR("GUI ") : PSTR(" "), false);
oled_write_P((mods & MOD_MASK_ALT) ? PSTR("ALT ") : PSTR(" "), false);
oled_write_P((mods & MOD_MASK_CTRL) ? PSTR("CTRL ") : PSTR(" "), false);
oled_write_P((mods & MOD_MASK_SHIFT) ? PSTR("SHFT ") : PSTR(" "), false);
oled_write_P(PSTR("\n"), false);
#endif
#ifdef WPM_ENABLE
sprintf(wpm_str, "WPM: %03d", get_current_wpm());
oled_write_P(PSTR(" "), false);
oled_write(wpm_str, false);
#endif
}
static void render_status(void) {
static bool isColemak = false;
oled_write_P(PSTR("Kyria rev1.3\n\n"), false);
oled_write_P(isColemak ? PSTR("COLEMAK ") : PSTR("QWERTY "), false);
switch (get_highest_layer(layer_state)) {
case _QWERTY:
oled_write_P(PSTR("Default\n"), false);
isColemak = false;
break;
case _SYMBOLS:
oled_write_P(PSTR("Shifted Sym\n"), false);
break;
case _NUM:
oled_write_P(PSTR("Numbers\n"), false);
break;
case _NAV:
oled_write_P(PSTR("Navigation\n"), false);
break;
case _FN:
oled_write_P(PSTR("Fn\n"), false);
break;
case _GAME:
oled_write_P(PSTR("Game\n"), false);
isColemak = false;
break;
case _COLEMAK:
oled_write_P(PSTR("Colemak-DHm\n"), false);
isColemak = true;
break;
case _MEDIA:
oled_write_P(PSTR("Media keys\n"), false);
break;
case _MOUSE:
oled_write_P(PSTR("Mouse keys\n"), false);
break;
default:
oled_write_P(PSTR("Undefined\n"), false);
}
uint8_t mods = get_mods() | get_weak_mods();
oled_write_P(PSTR("\n"), false);
oled_write_P((mods & MOD_MASK_GUI) ? PSTR("GUI ") : PSTR(" "), false);
oled_write_P((mods & MOD_MASK_ALT) ? PSTR("ALT ") : PSTR(" "), false);
oled_write_P((mods & MOD_MASK_CTRL) ? PSTR("CTRL ") : PSTR(" "), false);
oled_write_P((mods & MOD_MASK_SHIFT) ? PSTR("SHFT ") : PSTR(" "), false);
oled_write_P(PSTR("\n"), false);
#define I3MASK MOD_BIT(KC_LGUI)
#define I3SMASK (MOD_BIT(KC_LGUI) | MOD_BIT(KC_LSFT))
#define KMASK (MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT))
oled_write_P((mods == I3MASK) ? PSTR("I3 ") : (mods == I3SMASK) ? PSTR("I3-SFT ") : PSTR(" "), false);
oled_write_P((mods == KMASK) ? PSTR("KITTY ") : PSTR(" "), false);
oled_write_P(PSTR("\n"), false);
uint8_t led_usb_state = host_keyboard_leds();
oled_write_P(IS_LED_ON(led_usb_state, USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
oled_write_P(IS_LED_ON(led_usb_state, USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
oled_write_P(IS_LED_ON(led_usb_state, USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
}
void oled_task_user(void) {
if (is_keyboard_master()) {
render_status(); } else {
render_logo();
}
}
#endif
#ifdef RAW_ENABLE
void raw_hid_receive(uint8_t *data, uint8_t length) {
raw_hid_send(data, length);
}
#endif