#include QMK_KEYBOARD_H
#include "brandonschlack.h"
enum romac_layers {
NUMPAD = 0,
FN,
NUMLOCK,
KARABINER
};
#define DF_NMPD DF(NUMPAD)
#define DF_NMLK DF(NUMLOCK)
#undef DF_KBNR
#define DF_KBNR DF(KARABINER)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[NUMPAD] = LAYOUT(
KC_P7, KC_P8, KC_P9, \
KC_P4, KC_P5, KC_P6, \
KC_P1, KC_P2, KC_P3, \
OSL(FN), KC_P0, KC_PDOT \
),
[FN] = LAYOUT(
KC_PSLS, KC_PAST, KC_BSPC, \
KC_TRNS, KC_TRNS, KC_PMNS, \
DF_NMLK, DF_KBNR, KC_PPLS, \
KC_TRNS, TG_ADJT, KC_PENT \
),
[NUMLOCK] = LAYOUT(
KC_HOME, KC_UP, KC_PGUP, \
KC_LEFT, CMD_TAB, KC_RGHT, \
KC_END, KC_DOWN, KC_PGDN, \
DF_NMPD, KC_INS, KC_DEL \
),
[KARABINER] = LAYOUT(
KC_F13, KC_F14, KC_F15, \
KC_F16, KC_F17, KC_F18, \
KC_F19, KC_F20, KC_F21, \
LT(_ADJUST,KC_F22), KC_F23, KC_F24 \
),
[_ADJUST] = LAYOUT(
QM_MAKE, EEP_RST, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, \
DF_NMPD, DF_NMLK, DF_KBNR, \
KC_TRNS, XXXXXXX, XXXXXXX \
)
};