#include QMK_KEYBOARD_H
#include "keymap_jp.h"
enum layer_number {
_QWERTY = 0,
_LOWER,
_RAISE,
};
enum tapdances{
TD_ENT = 0,
};
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_ENT] = ACTION_TAP_DANCE_DOUBLE(KC_ENT, KC_ENT),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, JP_MINS, JP_EQL, KC_END, KC_HOME, KC_PSCR,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_LBRC, JP_RBRC, KC_BSPC, KC_DEL,
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_MINS, JP_BSLS,TD(TD_ENT),TD(TD_ENT),KC_PGUP,
KC_LSFT,KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, JP_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_ZKHK, KC_LGUI, KC_MHEN,LT(_LOWER,KC_ENT), KC_BSPC, KC_DEL,LT(_RAISE,KC_SPC),KC_HENK,KC_LALT,KC_APP, KC_LEFT, KC_DOWN,KC_RIGHT
),
[_LOWER] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______,
JP_DQUO, JP_EXLM, JP_QUES, JP_LBRC, JP_RBRC, JP_TILD, KC_P6, KC_P7, KC_P8, KC_P9, JP_ASTR, JP_SLSH, _______, _______, _______,
JP_QUOT, JP_HASH, JP_DQT, JP_LPRN, JP_RPRN, JP_AT, XXXXXXX, KC_P4, KC_P5, KC_P6, JP_MINS, JP_EQL, _______, _______, _______,
_______,JP_CIRC,JP_PERC,JP_AMPR,JP_SCLN, JP_COLN, JP_PIPE, KC_P0, KC_P1, KC_P2, KC_P3, JP_PLUS, _______, _______, _______,
_______, _______, _______,MO(_LOWER), _______, _______,MO(_RAISE), JP_DOT, _______, _______, _______, _______, _______
),
[_RAISE] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______,
KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______,
LCTL_T(KC_F11),XXXXXXX, KC_F2, KC_F3, KC_F4, KC_F5, XXXXXXX, KC_LEFT, KC_DOWN,KC_RIGHT, XXXXXXX, XXXXXXX, _______, _______, _______,
_______,SFT_T(KC_F12),KC_F6,KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};