#pragma once
#include "quantum.h"
#define LAYOUT_right_numpad( \
K00, K10, K01, K11, K02, K12, K03, K13, K04, K14, K34, K05, K15, K06, K16, \
K20, K30, K21, K31, K22, K32, K23, K33, K24, K54, K25, K35, K26, K36, \
K40, K50, K41, K51, K42, K52, K43, K53, K44, K74, K45, K55, K46, K56, \
K60, K70, K61, K62, K63, K73, K64, K65, K75, K66, K76 \
) \
{ \
{ K00, K01, K02, K03, K04, K05, K06 }, \
{ K10, K11, K12, K13, K14, K15, K16 }, \
{ K20, K21, K22, K23, K24, K25, K26 }, \
{ K30, K31, K32, K33, K34, K35, K36 }, \
{ K40, K41, K42, K43, K44, K45, K46 }, \
{ K50, K51, K52, K53, K54, K55, K56 }, \
{ K60, K61, K62, K63, K64, K65, K66 }, \
{ K70, KC_NO, KC_NO, K73, K74, K75, K76 }, \
}
#define LAYOUT_left_numpad( \
K16, K06, K15, K05, K34, K14, K04, K13, K03, K12, K02, K11, K01, K10, K00, \
K36, K26, K35, K25, K54, K24, K33, K23, K32, K22, K31, K21, K30, K20, \
K56, K46, K55, K45, K74, K44, K53, K43, K52, K42, K51, K41, K50, K40, \
K76, K66, K75, K65, K64, K73, K63, K62, K61, K70, K60 \
) \
{ \
{ K00, K01, K02, K03, K04, K05, K06 }, \
{ K10, K11, K12, K13, K14, K15, K16 }, \
{ K20, K21, K22, K23, K24, K25, K26 }, \
{ K30, K31, K32, K33, K34, K35, K36 }, \
{ K40, K41, K42, K43, K44, K45, K46 }, \
{ K50, K51, K52, K53, K54, K55, K56 }, \
{ K60, K61, K62, K63, K64, K65, K66 }, \
{ K70, KC_NO, KC_NO, K73, K74, K75, K76 }, \
}