#pragma once
#include "quantum.h"
#define XXX KC_NO
#define LAYOUT_ortho_6x4( \
k00, k10, k20, k30, \
k01, k11, k21, k31, \
k02, k12, k22, k32, \
k03, k13, k23, k33, \
k04, k14, k24, k34, \
k05, k15, k25, k35 \
) { \
{ k00, k10, k20, k30 }, \
{ k01, k11, k21, k31 }, \
{ k02, k12, k22, k32 }, \
{ k03, k13, k23, k33 }, \
{ k04, k14, k24, k34 }, \
{ k05, k15, k25, k35 } \
}
#define LAYOUT_ortho_4x6( \
k00, k01, k02, k03, k04, k05, \
k10, k11, k12, k13, k14, k15, \
k20, k21, k22, k23, k24, k25, \
k30, k31, k32, k33, k34, k35 \
) { \
{ k00, k10, k20, k30 }, \
{ k01, k11, k21, k31 }, \
{ k02, k12, k22, k32 }, \
{ k03, k13, k23, k33 }, \
{ k04, k14, k24, k34 }, \
{ k05, k15, k25, k35 } \
}
#define LAYOUT_numpad_6x4( \
k00, k10, k20, k30, \
k01, k11, k21, k31, \
k02, k12, k22, \
k03, k13, k23, k33, \
k04, k14, k24, \
k15, k25, k35 \
) { \
{ k00, k10, k20, k30 }, \
{ k01, k11, k21, k31 }, \
{ k02, k12, k22, XXX }, \
{ k03, k13, k23, k33 }, \
{ k04, k14, k24, XXX }, \
{ XXX, k15, k25, k35 } \
}