#include QMK_KEYBOARD_H
#define MILLISECONDS_IN_SECOND 1000
#define WHITE {HSV_WHITE}
#define RED {HSV_RED}
#define CORAL {HSV_CORAL}
#define ORANGE {HSV_ORANGE}
#define GOLDEN {HSV_GOLDENROD}
#define GOLD {HSV_GOLD}
#define YELLOW {HSV_YELLOW}
#define CHART {HSV_CHARTREUSE}
#define GREEN {HSV_GREEN}
#define SPRING {HSV_SPRINGGREEN}
#define TURQ {HSV_TURQUOISE}
#define TEAL {HSV_TEAL}
#define CYAN {HSV_CYAN}
#define AZURE {HSV_AZURE}
#define BLUE {HSV_BLUE}
#define PURPLE {HSV_PURPLE}
#define MAGENT {HSV_MAGENTA}
#define PINK {HSV_PINK}
#define HSV_CREAM 24, 240, 255
#define CREAM {HSV_CREAM}
#define HSV_9B59B5 208, 192, 255
#define M9B59B5 {HSV_9B59B5}
#define LT_CAPS LT(_NL, KC_CAPS)
#define _LAYER_ KC_TRNS
extern bool g_suspend_state;
extern rgb_config_t rgb_matrix_config;
bool disable_layer_color;
bool rgb_enabled_flag;
enum layout_names {
_KL = 0, _NL, _FL, };
enum ctrl_keycodes {
U_T_AUTO = SAFE_RANGE, U_T_AGCR, DBG_TOG, DBG_MTRX, DBG_KBD, DBG_MOU, MD_BOOT, MAS_CRM,
MAS_PRP,
MAS_RED,
MAS_GRN,
MAS_BLU,
MAS_CYN,
MAS_MGT,
MAS_YEL,
MAS_KEY,
MAS_WHT,
};