/* Copyright 2019 ErkHal
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#pragma once

#include "quantum.h"

/* This a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */
#define LAYOUT( \
	K00, K01, K02, \
	K10, K11, K12, \
	K20, K21, K22, \
	K30, K31, K32, \
	K40, K41 \
) { \
	{ K00,   K01,	K02 }, \
	{ K10,   K11,	K12 }, \
	{ K20,   K21,	K22 }, \
	{ K30,   K31,	K32 },  \
	{ K40,	K41} \
}