/* Copyright 2021 Felix Springer
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
RGB_MATRIX_EFFECT(base_effect)
RGB_MATRIX_EFFECT(base_ad_effect)
RGB_MATRIX_EFFECT(vi_effect)
RGB_MATRIX_EFFECT(fn_indicator)
RGB_MATRIX_EFFECT(kb_indicator)
RGB_MATRIX_EFFECT(kitt_effect)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
/*
[_LEDS] = LAYOUT_65_ansi(
0 , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 10 , 11 , 12 , 13 , 14 ,
15 , 16 Q, 17 W, 18 E, 19 R, 20 T, 21 Y, 22 U, 23 I, 24 O, 25 P, 26 , 27 , 28 , 29 ,
30 , 31 A, 32 S, 33 D, 34 F, 35 G, 36 H, 37 J, 38 K, 39 L, 40 , 41 , 42 , 43 ,
44 , 45 Z, 46 X, 47 C, 48 V, 49 B, 50 N, 51 M, 52 , 53 , 54 , 55 , 56 , 57 ,
58 , 59 , 60 , 61 , 62 , 63 , 64 , 65 , 66 , 67
)
*/
// variable for startup animation
bool BASE_EFFECT_NOT_STARTED_YET = true;
uint8_t base_effect_startup_counter = 255;
static HSV base_effect_math(HSV hsv, uint8_t i, uint8_t time) {
if (BASE_EFFECT_NOT_STARTED_YET) {
base_effect_startup_counter = 0;
BASE_EFFECT_NOT_STARTED_YET = false;
}
// startup animation
if (base_effect_startup_counter < 255) {
// jump to correct indices for alpha keys
if (i == 0) { // only run for one key (key 0 is an arbitrary choice)
if (base_effect_startup_counter == 0) {
base_effect_startup_counter = 1;
} else if (base_effect_startup_counter == 1) {
base_effect_startup_counter = 17;
} else if (base_effect_startup_counter == 26) {
base_effect_startup_counter = 31;
} else if (base_effect_startup_counter == 40) {
base_effect_startup_counter = 45;
} else if (base_effect_startup_counter == 52) {
base_effect_startup_counter = 100;
} else if (base_effect_startup_counter == 120) {
base_effect_startup_counter = 255;
} else {
base_effect_startup_counter++;
}
}
// overwrite some highlit keys
if (3 + 39 - i < base_effect_startup_counter - 100 && i >= 36 && i <= 39) {
hsv.s = hsv.s;
} else if (3 + 39 - i < base_effect_startup_counter - 100 && i >= 31 && i <= 34) {
hsv.s = hsv.s;
// light up alpha keys
} else if (i < base_effect_startup_counter && i >= 16 && i <= 25) {
hsv.s = 0;
} else if (31 + 39 - i < base_effect_startup_counter && i >= 31 && i <= 39) {
hsv.s = 0;
} else if (i < base_effect_startup_counter && i >= 45 && i <= 51) {
hsv.s = 0;
// light up number row
} else if (12 + 1 - i < base_effect_startup_counter - 100 && i == 2) {
hsv.s = 0;
hsv.v = 1 * (hsv.v / 8);
} else if (12 + 1 - i < base_effect_startup_counter - 100 && i == 3) {
hsv.s = 0;
hsv.v = 2 * (hsv.v / 8);
} else if (12 + 1 - i < base_effect_startup_counter - 100 && i == 4) {
hsv.s = 0;
hsv.v = 3 * (hsv.v / 8);
} else if (12 + 1 - i < base_effect_startup_counter - 100 && i >= 5 && i <= 8) {
hsv.v = hsv.v;
} else if (12 + 1 - i < base_effect_startup_counter - 100 && i == 9) {
hsv.s = 0;
hsv.v = 3 * (hsv.v / 8);
} else if (12 + 1 - i < base_effect_startup_counter - 100 && i == 10) {
hsv.s = 0;
hsv.v = 2 * (hsv.v / 8);
} else if (12 + 1 - i < base_effect_startup_counter - 100 && i == 11) {
hsv.s = 0;
hsv.v = 1 * (hsv.v / 8);
// light up punctuation keys
} else if (27 + 1 - i < base_effect_startup_counter - 100 && i >= 26 && i <= 27) {
hsv.s = 0;
hsv.v = hsv.v / 8;
} else if (41 + 2 - i < base_effect_startup_counter - 100 && i >= 40 && i <= 41) {
hsv.s = 0;
hsv.v = hsv.v / 8;
} else if (54 + 3 - i < base_effect_startup_counter - 100 && i >= 52 && i <= 54) {
hsv.s = 0;
hsv.v = hsv.v / 8;
// rest
} else {
hsv.v = 0;
}
} else {
switch (i) {
// number row
case 0:
hsv.v = 0;
break;
case 1:
hsv.v = 0;
break;
case 2:
hsv.s = 0;
hsv.v = 1 * (hsv.v / 8);
break;
case 3:
hsv.s = 0;
hsv.v = 2 * (hsv.v / 8);
break;
case 4:
hsv.s = 0;
hsv.v = 3 * (hsv.v / 8);
break;
case 5:
hsv.v = hsv.v;
break;
case 6:
hsv.v = hsv.v;
break;
case 7:
hsv.v = hsv.v;
break;
case 8:
hsv.v = hsv.v;
break;
case 9:
hsv.s = 0;
hsv.v = 3 * (hsv.v / 8);
break;
case 10:
hsv.s = 0;
hsv.v = 2 * (hsv.v / 8);
break;
case 11:
hsv.s = 0;
hsv.v = 1 * (hsv.v / 8);
break;
case 12:
hsv.v = 0;
break;
// punctuation keys
case 26:
hsv.s = 0;
hsv.v = hsv.v / 8;
break;
case 27:
hsv.s = 0;
hsv.v = hsv.v / 8;
break;
case 40:
hsv.s = 0;
hsv.v = hsv.v / 8;
break;
case 41:
hsv.s = 0;
hsv.v = hsv.v / 8;
break;
case 52:
hsv.s = 0;
hsv.v = hsv.v / 8;
break;
case 53:
hsv.s = 0;
hsv.v = hsv.v / 8;
break;
case 54:
hsv.s = 0;
hsv.v = hsv.v / 8;
break;
default:
if (
(i > 15 && i <= 25) ||
(i > 30 && i <= 39) ||
(i > 44 && i <= 51)
) {
if (i > 35 && i <= 39) {
hsv.s = hsv.s;
} else if (i > 30 && i <= 34) {
hsv.s = hsv.s;
} else {
hsv.s = 0;
}
} else {
hsv.v = 0;
}
break;
}
}
return hsv;
}
bool base_effect(effect_params_t* params) {
return effect_runner_i(params, &base_effect_math);
}
static HSV base_ad_effect_math(HSV hsv, uint8_t i, uint8_t time) {
// no startup animation
if (BASE_EFFECT_NOT_STARTED_YET) {
base_effect_startup_counter = 255; // act like startup is already completed
BASE_EFFECT_NOT_STARTED_YET = false;
}
switch (i) {
// delete
case 14:
hsv.h = 0;
hsv.s = 255;
break;
// insert
case 29:
hsv.h = 255/3;
hsv.s = 255;
break;
// home
case 43:
hsv.s = 0;
break;
// end
case 57:
hsv.s = 255;
break;
default:
hsv = base_effect_math(hsv, i, time);
break;
}
return hsv;
}
bool base_ad_effect(effect_params_t* params) {
return effect_runner_i(params, &base_ad_effect_math);
}
static HSV vi_effect_math(HSV hsv, uint8_t i, uint8_t time) {
// no startup animation
if (BASE_EFFECT_NOT_STARTED_YET) {
base_effect_startup_counter = 255; // act like startup is already completed
BASE_EFFECT_NOT_STARTED_YET = false;
}
switch (i) {
// hjkl
case 36:
break;
case 37:
break;
case 38:
break;
case 39:
break;
// page up
case 22:
hsv.s = 0;
break;
// page down
case 33:
hsv.s = 0;
break;
// find
case 54:
hsv.s = 0;
break;
default:
hsv.v = 0;
break;
}
return hsv;
}
bool vi_effect(effect_params_t* params) {
return effect_runner_i(params, &vi_effect_math);
}
static HSV fn_indicator_math(HSV hsv, uint8_t i, uint8_t time) {
// cancel base effect startup
base_effect_startup_counter = 255;
switch (i) {
// F1 - F12
case 1:
hsv.h = 0 * 255 / 3;
hsv.s = 255;
break;
case 2:
hsv.h = 0 * 255 / 3;
hsv.s = 255;
break;
case 3:
hsv.h = 0 * 255 / 3;
hsv.s = 255;
break;
case 4:
hsv.h = 0 * 255 / 3;
hsv.s = 255;
break;
case 5:
hsv.h = 1 * 255 / 3;
hsv.s = 255;
break;
case 6:
hsv.h = 1 * 255 / 3;
hsv.s = 255;
break;
case 7:
hsv.h = 1 * 255 / 3;
hsv.s = 255;
break;
case 8:
hsv.h = 1 * 255 / 3;
hsv.s = 255;
break;
case 9:
hsv.h = 2 * 255 / 3;
hsv.s = 255;
break;
case 10:
hsv.h = 2 * 255 / 3;
hsv.s = 255;
break;
case 11:
hsv.h = 2 * 255 / 3;
hsv.s = 255;
break;
case 12:
hsv.h = 2 * 255 / 3;
hsv.s = 255;
break;
// delete/insert
case 13:
hsv.h = 0;
hsv.s = 255;
break;
case 14:
hsv.h = 1 * (255 / 3);
hsv.s = 255;
break;
// paste/copy/cut
case 29:
hsv.s = 0;
break;
case 43:
hsv.h = 200;
hsv.s = 255;
break;
case 57:
hsv.h = 0;
hsv.s = 255;
break;
// print/scroll/pause
case 25:
hsv.s = 0;
break;
case 26:
hsv.s = 0;
break;
case 27:
hsv.s = 0;
break;
// caps lock
case 30:
hsv.s = 0;
break;
// modifier
case 44:
hsv.s = 0;
hsv.v = hsv.v / 2;
break;
case 55:
hsv.s = 0;
hsv.v = hsv.v / 2;
break;
case 58:
hsv.s = 0;
hsv.v = hsv.v / 2;
break;
case 59:
hsv.s = 0;
hsv.v = hsv.v / 2;
break;
case 60:
hsv.s = 0;
hsv.v = hsv.v / 2;
break;
case 64:
hsv.s = 0;
hsv.v = hsv.v / 2;
break;
// volume
case 18: // mute
hsv.h = 0;
break;
case 17: // increase
hsv.s = 255;
break;
case 32: // decrease
hsv.s = 0;
break;
// brightness
case 33: // increase
hsv.s = 255;
break;
case 31: // decrease
hsv.s = 0;
break;
// media
case 65: // previous
hsv.s = 0;
break;
case 67: // next
hsv.s = 0;
break;
case 56: // stop
hsv.h = 0;
break;
case 66: // play/pause
hsv.h = 255/3;
break;
// menu
case 51:
hsv.s = 0;
break;
// toggle AD layer
case 36:
hsv.h = 0;
break;
// toggle VI layer
case 37:
hsv.h = 255/3;
break;
// KB layer
case 62:
hsv.h = time;
hsv.s = 255;
break;
// no function
default:
hsv.v = 0;
break;
}
return hsv;
}
bool fn_indicator(effect_params_t* params) {
return effect_runner_i(params, &fn_indicator_math);
}
static HSV kb_indicator_math(HSV hsv, uint8_t i, uint8_t time) {
// cancel base effect startup
base_effect_startup_counter = 255;
switch (i) {
// test HSV
case 14:
break;
case 29:
break;
case 43:
break;
case 57:
break;
case 67:
break;
// toggle RGB
case 16:
hsv.s = 0;
if (time < (255 / 2)) {
hsv.v = 255;
} else {
hsv.v = 0;
}
break;
// cycle effect
case 17:
hsv.s = 255;
hsv.v = 255;
if (time < (255 / 3)) {
hsv.h = 0;
} else if (time < (2 * 255 / 3)) {
hsv.h = 255 / 3;
} else {
hsv.h = 2 * 255 / 3;
}
break;
// adjust hue
case 18:
hsv.h = time;
hsv.s = 255;
hsv.v = 255;
break;
case 19:
hsv.h = 255 - time;
hsv.s = 255;
hsv.v = 255;
break;
// adjust saturation
case 32:
hsv.s = 255;
hsv.v = 255;
break;
case 33:
hsv.s = 0;
hsv.v = 255;
break;
// adjust value
case 45:
hsv.v = 255;
break;
case 46:
hsv.v = 63;
break;
// adjust speed
case 4:
if (((time / 8) % 2) == 0) {
hsv.v = 255;
} else {
hsv.v = 63;
}
break;
case 5:
if (((time / 16) % 2) == 0) {
hsv.v = 63;
} else {
hsv.v = 255;
}
break;
// set main effect
case 36: // BASE
hsv.s = 0;
break;
case 37: // KITT
hsv.h = 0;
hsv.s = 255;
if (time < 128) {
hsv.v = time;
} else {
hsv.v = 255 - time;
}
break;
// reset (for flashing)
case 13:
hsv.s = 0;
if (time < 16) {
hsv.v = 255 - time * 128 / 16;
} else {
hsv.v = 127;
}
break;
// reset (reinitialize EEPROM)
case 42:
hsv.s = 0;
hsv.v = 127;
break;
// shift
case 44:
hsv.s = 0;
hsv.v = 63;
break;
case 55:
hsv.s = 0;
hsv.v = 63;
break;
// no function
default:
hsv.v = 0;
}
return hsv;
}
bool kb_indicator(effect_params_t* params) {
return effect_runner_i(params, &kb_indicator_math);
}
uint8_t led_count = 7;
uint8_t led_first = 33;
static uint8_t time_to_led(uint8_t time, uint8_t led_behind) {
uint16_t led_time = led_count * time;
uint16_t step = ((2 * led_count + (led_time / 128)) - led_behind) % (2 * led_count);
uint8_t led;
if (step < led_count) {
led = step;
} else {
led = led_count - 1 - (step - led_count);
}
return led;
}
static HSV kitt_effect_math(HSV hsv, uint8_t i, uint8_t time) {
// reset base effect startup
if (i == 0) {
BASE_EFFECT_NOT_STARTED_YET = true;
}
hsv.h = 0;
hsv.s = 255;
if (i >= led_first && i < led_first + led_count) {
uint8_t j = i - led_first;
if (j == time_to_led(time, 0)) {
hsv.v = hsv.v;
} else if (j == time_to_led(time, 1)) {
hsv.v = hsv.v/2;
} else if (j == time_to_led(time, 2)) {
hsv.v = hsv.v/4;
} else if (j == time_to_led(time, 3)) {
hsv.v = hsv.v/8;
} else {
hsv.v = 0;
}
} else {
hsv.v = 0;
}
return hsv;
}
bool kitt_effect(effect_params_t* params) {
return effect_runner_i(params, &kitt_effect_math);
}
#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
// vim: syntax=c