// Nordic layout for Ergodox infinity
#include QMK_KEYBOARD_H
#include "version.h"
#include "keymap_nordic.h"
#include "keymap_german.h"
enum layer_names {
BASE,
FUNCL,
SYMB,
MDIA
};
enum custom_keycodes {
VRSN = SAFE_RANGE,
RGB_SLD
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
*
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | §½ | | PRSC | 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | L1 | | L1 | Y | U | I | O | P | Å |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Caps | A | S | D | F | G |------| |------| H | J | K | L | Ö | Ä |
* |--------+------+------+------+------+------| L2 | | L2 |------+------+------+------+------+--------|
* | LShift | Z | X | C | V | B | | | | N | M | , | . | - | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | Ctrl | ¨^ | <|> | LGui | Alt | | Ctrl | Alt | ´` | + | RGui |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | LEFT |RIGHT | | DOWN | UP |
* ,------+------+------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Del |------| |------| Enter | Bkspc|
* | | | End | | PgDn | | |
* `--------------------' `----------------------'
*/
[BASE] = LAYOUT_ergodox( // layer 0 : default
// left hand
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(1),
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, MO(2),
KC_LCTRL, MO(3), KC_EQL, KC_LGUI, KC_LALT,
KC_NLCK, KC_SLCK,
KC_HOME,
KC_SPC, KC_DEL, KC_END,
// right hand
KC_BSLS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(1), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,
MO(2), KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_NONUS_BSLASH,
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_RBRC,
KC_RGUI, KC_RALT,
KC_PGUP,
KC_PGDN, KC_ENT, KC_BSPC
),
/* Keymap 1: Basic layer with functions
*
*
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F11 | | F12 | F6 | F7 | F8 | F9 | 0 | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | ¨ | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------+------+------| |------+--------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `----------------------'
*/
[FUNCL] = LAYOUT_ergodox( // layer 1 : functions
// left hand
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______,
// right hand
KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______
),
/* Keymap 2: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | . | 0 | = | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* |Animat| BLTOG| |Toggle|Solid |
* ,------|------|------| |------+------+------.
* |Bright|Bright| BL+ | | |Hue- |Hue+ |
* |ness- |ness+ |------| |------| | |
* | | | BL- | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = LAYOUT_ergodox(
// left hand
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11,
_______, DE_EXLM, DE_AT, DE_LCBR, DE_RCBR, DE_PIPE, _______,
_______, DE_HASH, DE_DLR, DE_LPRN, DE_RPRN, DE_GRV,
_______, DE_PERC, DE_CIRC, DE_LBRC, DE_RBRC, DE_TILD, _______,
_______, _______, _______, _______, _______,
RGB_MOD, BL_TOGG,
BL_INC,
RGB_VAD, RGB_VAI, BL_DEC,
// right hand
KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, KC_UP, KC_7, KC_8, KC_9, DE_ASTR, _______,
KC_DOWN, KC_4, KC_5, KC_6, DE_PLUS, _______,
_______, DE_AMPR, KC_1, KC_2, KC_3, DE_BSLS, _______,
_______, KC_DOT, KC_0, DE_EQL, _______,
RGB_TOG, RGB_SLD,
_______,
_______, RGB_HUD, RGB_HUI
),
/* Keymap 3: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | RESET | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | Lclk | MsUp | Rclk | | | | | |VolDwn| Mute |VolUp | | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | Btn4 |MsLeft|MsDown|MsRght| Btn5 |------| |------| | Prev | Stop | Play | Next | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | |WhRght|WhDown| WhUp |WhLeft|WhClk | | | |BwSrch|BwBack|BwHome|BwRefr|BwFwd | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | |MsAcl0|MsAcl1|MsAcl2| | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | |Brwser|Brwser|
* | Lclk | Rclk |------| |------|Back |Forwd |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[MDIA] = LAYOUT_ergodox(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11,
_______, _______, KC_BTN1, KC_MS_U, KC_BTN2, _______, _______,
_______, KC_BTN4, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN5,
_______, KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R, KC_BTN3, _______,
_______, _______, KC_ACL0, KC_ACL1, KC_ACL2,
_______, _______,
_______,
KC_BTN1, KC_BTN2, _______,
// right hand
KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
_______, _______, KC_VOLD, KC_MUTE, KC_VOLU, _______, _______,
_______, KC_MPRV, KC_MSTP, KC_MPLY, KC_MNXT, _______,
_______, KC_WSCH, KC_WBAK, KC_WHOM, KC_WREF, KC_WFWD, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, KC_WBAK, KC_WFWD
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case VRSN:
if (record->event.pressed) {
SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
return false;
break;
case RGB_SLD:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(1);
#endif
}
return false;
break;
}
return true;
}
// Runs just one time when the keyboard initializes.
void matrix_init_user(void){
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
case 3:
ergodox_right_led_3_on();
break;
default:
break;
}
};