#include QMK_KEYBOARD_H
#define _QWERTY 0
#define _NMBR 1
#define _NAV 2
#define _MOUSE 3
#define _FUNCT 4
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_split_space(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LT(_FUNCT, KC_ENT),
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,
KC_LCTL, KC_LGUI, KC_LALT, LT(_NAV, KC_SPC), KC_BSPC, KC_RALT, TT(_MOUSE), TT(_NMBR)
),
[_NAV] = LAYOUT_split_space(
_______, _______, KC_UP, _______, KC_LPRN, KC_RPRN, _______, KC_7, KC_8, KC_9, KC_KP_SLASH, KC_DEL,
_______, KC_LEFT, KC_DOWN, KC_RIGHT, KC_LCBR, KC_RCBR, _______, KC_4, KC_5, KC_6, KC_KP_ASTERISK,
_______, _______, _______, _______, KC_LABK, KC_RABK, KC_GRV, KC_1, KC_2, KC_3, KC_KP_MINUS,
_______, _______, _______, _______, _______, _______, KC_KP_DOT, KC_KP_PLUS
),
[_NMBR] = LAYOUT_split_space(
KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
_______, KC_4, KC_5, KC_6, _______, _______, _______, _______, _______, _______, _______,
_______, KC_7, KC_8, KC_9, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, TO(_QWERTY), _______, _______, _______
),
[_MOUSE] = LAYOUT_split_space(
_______, KC_BTN1, KC_MS_U, KC_BTN2, _______, _______, _______, _______, KC_WH_U, _______, _______, _______,
_______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, _______, KC_WH_L, KC_WH_D, KC_WH_R, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, TO(_QWERTY), _______, _______, _______
),
[_FUNCT] = LAYOUT_split_space(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
_______, KC_INS, KC_HOME, KC_PGUP, _______, _______, _______, _______, _______, _______, _______,
_______, KC_DEL, KC_END, KC_PGDN, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, RGB_TOG, RGB_MOD, _______, _______, RESET
)
};