#include QMK_KEYBOARD_H
enum layer_number {
_NUMBER = 0,
_CURSOL,
_MOUSE
};
#define NUMBER TO(_NUMBER)
#define CURSOL TO(_CURSOL)
#define MOUSE TO(_MOUSE)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_NUMBER] = LAYOUT(
NUMBER, CURSOL, MOUSE,
KC_P7, KC_P8, KC_P9,
KC_P4, KC_P5, KC_P6,
KC_P1, KC_P2, KC_P3,
KC_P0, KC_BSPC, KC_ENT
),
[_CURSOL] = LAYOUT(
NUMBER, CURSOL, MOUSE,
KC_HOME, KC_UP, KC_PGUP,
KC_LEFT, KC_ESC, KC_RIGHT,
KC_END, KC_DOWN, KC_PGDN,
KC_DEL, KC_BSPC, KC_ENT
),
[_MOUSE] = LAYOUT(
NUMBER, CURSOL, MOUSE,
KC_CUT, KC_COPY, KC_PSTE,
KC_UNDO, KC_FIND, KC_AGIN,
XXXXXXX, XXXXXXX, XXXXXXX,
KC_DEL, KC_BSPC, KC_ENT
),
};