#include "drashna.h"
#define LAYOUT_5x6_right_trackball_wrapper(...) LAYOUT_5x6_right_trackball(__VA_ARGS__)
#define LAYOUT_5x6_right_trackball_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
) \
LAYOUT_5x6_right_trackball_wrapper( \
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS, \
SH_TT, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, SH_TT, \
LALT_T(KC_TAB), K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, RALT_T(K1B), \
OS_LSFT, CTL_T(K21), K22, K23, K24, K25, K26, K27, K28, K29, RCTL_T(K2A), OS_RSFT, \
OS_LALT, OS_LGUI, TG_GAME, TG_DBLO, \
OS_LGUI, KC_GRV, OS_RGUI, \
KC_SPC, OS_LGUI, KC_ENT, \
BK_LWER, TT(_MOUSE), TT(_MOUSE), DL_RAIS \
)
#define LAYOUT_5x6_right_trackball_base_wrapper(...) LAYOUT_5x6_right_trackball_base(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_5x6_right_trackball_base_wrapper(
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
),
[_COLEMAK] = LAYOUT_5x6_right_trackball_base_wrapper(
_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
),
[_DVORAK] = LAYOUT_5x6_right_trackball_base_wrapper(
_________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
_________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
_________________DVORAK_L3_________________, _________________DVORAK_R3_________________
),
[_WORKMAN] = LAYOUT_5x6_right_trackball_base_wrapper(
_________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
_________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
_________________WORKMAN_L3________________, _________________WORKMAN_R3________________
),
[_NORMAN] = LAYOUT_5x6_right_trackball_base_wrapper(
_________________NORMAN_L1_________________, _________________NORMAN_L1_________________,
_________________NORMAN_L2_________________, _________________NORMAN_R2_________________,
_________________NORMAN_L3_________________, _________________NORMAN_R3_________________
),
[_MALTRON] = LAYOUT_5x6_right_trackball_base_wrapper(
_________________MALTRON_L1________________, _________________MALTRON_R1________________,
_________________MALTRON_L2________________, _________________MALTRON_R2________________,
_________________MALTRON_L3________________, _________________MALTRON_R3________________
),
[_EUCALYN] = LAYOUT_5x6_right_trackball_base_wrapper(
_________________EUCALYN_L1________________, _________________EUCALYN_R1________________,
_________________EUCALYN_L2________________, _________________EUCALYN_R2________________,
_________________EUCALYN_L3________________, _________________EUCALYN_R3________________
),
[_CARPLAX] = LAYOUT_5x6_right_trackball_base_wrapper(
_____________CARPLAX_QFMLWY_L1_____________, _____________CARPLAX_QFMLWY_R1_____________,
_____________CARPLAX_QFMLWY_L2_____________, _____________CARPLAX_QFMLWY_R2_____________,
_____________CARPLAX_QFMLWY_L3_____________, _____________CARPLAX_QFMLWY_R3_____________
),
[_MOUSE] = LAYOUT_5x6_right_trackball(
_______, _______, _______, _______, _______, _______, DPI_CONFIG, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, KC_WH_U, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, KC_WH_D, KC_BTN1, KC_BTN3, KC_BTN2, KC_BTN6, _______,
_______, _______, _______, _______, _______, _______, KC_BTN7, KC_BTN4, KC_BTN5, KC_BTN8, _______, _______,
_______, _______, _______, _______,
_______, _______, _______,
_______, _______, _______,
_______, _______, _______, _______
),
[_GAMEPAD] = LAYOUT_5x6_right_trackball(
KC_ESC, KC_NO, KC_1, KC_2, KC_3, KC_4, DPI_CONFIG, _______, _______, _______, _______, _______,
KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, _______, _______, _______, _______, _______, _______,
KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F, _______, _______, _______, _______, _______, _______,
KC_LCTL, KC_LSFT, KC_Z, KC_X, KC_C, KC_H, _______, _______, _______, _______, _______, _______,
KC_I, KC_T, TG_GAME, KC_NO,
KC_V, KC_O, _______,
KC_SPC, KC_P, _______,
KC_H, KC_LGUI, _______, _______
),
[_DIABLO] = LAYOUT_5x6_right_trackball(
KC_ESC, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
KC_TAB, KC_S, KC_I, KC_F, KC_M, KC_T, _______, _______, _______, _______, _______, _______,
KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, _______, _______, _______, _______, _______, _______,
KC_LCTL, KC_D3_1, KC_D3_2, KC_D3_3, KC_D3_4, KC_Z, _______, _______, _______, _______, _______, _______,
KC_F, KC_L, KC_NO, TG_DBLO,
KC_DIABLO_CLEAR, KC_F, _______,
SFT_T(KC_SPC), KC_J, _______,
ALT_T(KC_Q), KC_LGUI, _______, _______
),
[_LOWER] = LAYOUT_5x6_right_trackball_wrapper(
KC_F12, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, KC_F11,
_______, _________________LOWER_L1__________________, _________________LOWER_R1__________________, _______,
_______, _________________LOWER_L2__________________, _________________LOWER_R2__________________, KC_PIPE,
_______, _________________LOWER_L3__________________, _________________LOWER_R3__________________, _______,
_______, _______, _______, _______,
_______, _______, _______,
_______, _______, _______,
_______, _______, _______, _______
),
[_RAISE] = LAYOUT_5x6_right_trackball_wrapper(
KC_F12, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, KC_F11,
KC_GRV, _________________RAISE_L1__________________, _________________RAISE_R1__________________, _______,
_______, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS,
_______, _________________RAISE_L3__________________, _________________RAISE_R3__________________, _______,
_______, _______, _______, _______,
_______, _______, _______,
_______, _______, _______,
_______, _______, _______, _______
),
[_ADJUST] = LAYOUT_5x6_right_trackball_wrapper(
KC_MAKE, ___________________BLANK___________________, _________________ADJUST_R1_________________, KC_RST,
VRSN, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, EEP_RST,
_______, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, TG_MODS,
_______, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, KC_MPLY,
HPT_DWLI, HPT_DWLD, _______, _______,
HPT_TOG, HPT_BUZ, KC_NUKE,
_______, _______, _______,
_______, _______, KC_NUKE, _______
),
};
#ifdef POINTING_DEVICE_ENABLE
static uint16_t mouse_timer = 0;
static uint16_t mouse_debounce_timer = 0;
static uint8_t mouse_keycode_tracker = 0;
bool tap_toggling = false;
void process_mouse_user(report_mouse_t* mouse_report, int16_t x, int16_t y) {
if ((x || y) && timer_elapsed(mouse_timer) > 125) {
mouse_timer = timer_read();
if (!layer_state_is(_MOUSE) && !(layer_state_is(_GAMEPAD) || layer_state_is(_DIABLO)) && timer_elapsed(mouse_debounce_timer) > 125) {
layer_on(_MOUSE);
}
}
# ifdef TAPPING_TERM_PER_KEY
if (timer_elapsed(mouse_debounce_timer) > get_tapping_term(KC_BTN1, NULL)
# else
if (timer_elapsed(mouse_debounce_timer) > TAPPING_TERM
# endif
|| (layer_state_is(_GAMEPAD) || layer_state_is(_DIABLO))) {
mouse_report->x = x;
mouse_report->y = y;
}
# ifdef OLED_DRIVER_ENABLE
if (x || y) oled_timer = timer_read32();
# endif
}
void matrix_scan_keymap(void) {
if (timer_elapsed(mouse_timer) > 650 && layer_state_is(_MOUSE) && !mouse_keycode_tracker && !tap_toggling) {
layer_off(_MOUSE);
}
if (tap_toggling) {
if (!layer_state_is(_MOUSE)) {
layer_on(_MOUSE);
}
}
}
bool process_record_keymap(uint16_t keycode, keyrecord_t* record) {
switch (keycode) {
case TT(_MOUSE): {
if (record->event.pressed) {
mouse_keycode_tracker++;
} else {
# if TAPPING_TOGGLE != 0
if (record->tap.count == TAPPING_TOGGLE) {
tap_toggling ^= 1;
# if TAPPING_TOGGLE == 1
if (!tap_toggling) mouse_keycode_tracker -= record->tap.count + 1;
# else
if (!tap_toggling) mouse_keycode_tracker -= record->tap.count;
# endif
} else {
mouse_keycode_tracker--;
}
# endif
}
mouse_timer = timer_read();
break;
}
case MO(_MOUSE):
case DPI_CONFIG:
case KC_MS_UP ... KC_MS_WH_RIGHT:
record->event.pressed ? mouse_keycode_tracker++ : mouse_keycode_tracker--;
mouse_timer = timer_read();
break;
default:
if (layer_state_is(_MOUSE) && !mouse_keycode_tracker) {
layer_off(_MOUSE);
}
mouse_keycode_tracker = 0;
mouse_debounce_timer = timer_read();
break;
}
return true;
}
layer_state_t layer_state_set_keymap(layer_state_t state) {
if (layer_state_cmp(state, _GAMEPAD) || layer_state_cmp(state, _DIABLO)) {
state |= (1UL << _MOUSE);
}
return state;
}
#endif
void matrix_init_keymap(void) {
#ifdef AUDIO_ENABLE
extern audio_config_t audio_config;
if (!is_keyboard_master()) {
audio_stop_all();
audio_config.enable = false;
}
#endif
}
void keyboard_post_init_keymap(void) {
matrix_init_keymap();
}