#include "rev3.h"
#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = { {
{ NO_LED, 6, NO_LED, NO_LED, 5, NO_LED },
{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, 0 },
{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
{ NO_LED, 4, NO_LED, NO_LED, 3, NO_LED },
{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
{ NO_LED, 7, NO_LED, NO_LED, 2, NO_LED },
{ NO_LED, 1, NO_LED, NO_LED, 8, NO_LED },
}, {
{112, 39}, {148, 60}, {206, 53}, {206, 3}, {150, 3}, {74, 3}, {18, 3}, {18, 54}, {77, 60}
}, {
LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL,
LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL
} };
#endif
void matrix_init_kb(void) {
matrix_init_user();
}
void matrix_scan_kb(void) {
matrix_scan_user();
}
#ifdef DIP_SWITCH_ENABLE
__attribute__((weak))
void dip_update(uint8_t index, bool active) {}
__attribute__((weak))
void dip_switch_update_user(uint8_t index, bool active) {
dip_update(index, active);
}
#endif
#ifdef SWAP_HANDS_ENABLE
__attribute__ ((weak))
const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
{{5, 4}, {4, 4}, {3, 4}, {2, 4}, {1, 4}, {0, 4}},
{{5, 5}, {4, 5}, {3, 5}, {2, 5}, {1, 5}, {0, 5}},
{{5, 6}, {4, 6}, {3, 6}, {2, 6}, {1, 6}, {0, 6}},
{{5, 7}, {4, 7}, {3, 7}, {2, 7}, {1, 7}, {0, 7}},
{{5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
{{5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
{{5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
{{5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
{{5, 8}, {4, 8}, {3, 8}, {2, 8}, {1, 8}, {0, 8}},
{{5, 9}, {4, 9}, {3, 9}, {2, 9}, {1, 9}, {0, 9}},
};
#endif