#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_ESC , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 ,
KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL , KC_BSPC, KC_BSLS, KC_DEL ,
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC, KC_RBRC, KC_BSLS, KC_INS ,
KC_CAPS, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, KC_ENT , KC_INS ,
KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B ,KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, KC_UP , KC_END ,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC , KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
[1] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
[2] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______)
};
#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
return OLED_ROTATION_0;
}
#define IDLE_FRAMES 5
#define IDLE_SPEED 10
#define ANIM_SIZE 600
#define ANIM_FRAME_DURATION 200
uint32_t anim_timer = 0;
uint32_t anim_sleep = 0;
uint8_t current_idle_frame = 0;
static void render_anim(void){
static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = {
{
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0,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 96, 16, 31, 0, 0, 0, 0, 12, 30, 30, 12, 0, 0, 8, 24, 24, 8, 0, 0, 24, 60, 60, 24, 0, 0,128, 64, 0, 0, 0, 0, 0, 0, 0, 15, 48, 96,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 8, 16, 16, 16, 16, 8, 4, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 7, 24, 32, 32, 32, 32, 16, 12, 4, 4, 4, 4, 4, 7, 4, 4, 12, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 24, 16, 16, 16, 16, 16, 16, 16, 16, 16, 48, 32, 32, 32, 32, 32, 32, 96, 64,
64,
},
{
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0,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 96, 16, 31, 0, 0, 0, 0, 12, 30, 30, 12, 0, 0, 16, 32, 32, 16, 0, 0, 24, 60, 60, 24, 0, 0,128, 64, 0, 0, 0, 0, 0, 0, 0, 15, 48, 96,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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64,
},
{
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64,
},
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64,
}
};
void animation_phase(void) {
current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES;
oled_write_raw_P(idle[abs((IDLE_FRAMES-1)-current_idle_frame)], ANIM_SIZE);
}
if(get_current_wpm() != 000) {
oled_on(); if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
anim_timer = timer_read32();
animation_phase();
}
anim_sleep = timer_read32();
}
else {
if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT)
oled_off();
else {
if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
anim_timer = timer_read32();
animation_phase();
}
}
}
}
void oled_task_user(void) {
render_anim();
}
#endif