#pragma once
#include "quantum.h"
#define LAYOUT_ortho_4x4( \
K00, K01, K02, K03, \
K10, K11, K12, K13, \
K20, K21, K22, K23, \
K30, K31, K32, K33 \
) { \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, K13 }, \
{ K20, K21, K22, K23 }, \
{ K30, K31, K32, K33 } \
}
#define LAYOUT_tradestation( \
K00, K01, K02, K03, \
K10, K11, K12, K13, \
K20, K22, \
K30, K32 \
) { \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, K13 }, \
{ K20, KC_NO, K22, KC_NO }, \
{ K30, KC_NO, K32, KC_NO } \
}